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Made with Unity3D: Paradudes and Bomb Factory

Made with Unity3D: Paradudes and Bomb Factory

i ran into Zylex of M2H Game Studio in the #Unity3D chat channel on IRC. He had just launched two products in the iPhone App Store and was trying to promote them. Since both products were made with Unity iPhone AND one was free AND he was gracious enough to provide a promo code for [...] Keep Reading

 
 
Five Common AS3 to UnityScript Translations

Five Common AS3 to UnityScript Translations

i’ve been using Unity3D on and off for a week now. i’d burned through about a dozen beginner tutorials, and am a little overwhelmed by how much i don’t know about the engine, which enables you to create 3D games to deploy to a number of platforms, including the iPhone and web browsers. i’d look [...] Keep Reading

 
 
A Winner is Us!

A Winner is Us!

Thanks so much to everyone who voted for us to win Indie Game Dev Blog’s Unity iPhone contest. We totally won, which is awesome. 0ur entry was our fun crime-themed puzzle game Kahoots™, which we modeled entirely in clay AND built to the iPhone screen spec from the very beginning of the project. As i [...] Keep Reading

 
 
Unity 3D, iPhone, and a Small Favour

Unity 3D, iPhone, and a Small Favour

The tagline beside our corporate logo currently reads “We Make Flash Games”. This is a temporary tagline. i don’t think it’s wise to put all of your eggs in one basket, particularly when framing a game studio. And in light of Adobe/Macromedia’s handling of its product line (ie forcing a dramatic and difficult shift to [...] Keep Reading

 
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