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Unity Game Development by Example gets an Update!

Unity Game Development by Example gets an Update!

Last week, Packt Publishing released the second edition of my seminal and important work, Unity 3.x Game Development by Example: A Beginner’s Guide, which helps fledgling game developers learn Unity through a serious of bad puns and dick jokes. What’s New in Version 2? Absolutely nothing! The Unity 3.x version is identical to the first [...] Keep Reading

 
 
How Little Things Escalate

How Little Things Escalate

“Escalation” is the term game developers use to describe the ways in which a video game gets progressively more challenging. There are many different ways to escalate a game. Here are a few: decrease the amount of time the player has to complete a goal at the climax of Super Metroid, the player has to [...] Keep Reading

 
 
Untold Entertainment Goes Forth

Untold Entertainment Goes Forth

When Untold Entertainment Inc. turned three last year, we were reeling from the fallout of the global economic collapse. It’s been a slow, difficult recovery, and we still have a lot of work left to do, but i’m happy to say we’ve nosed out of the tailspin. This was a landmark year for Untold; we [...] Keep Reading

 
 
Cooking With Flash: Drawing Complex Images using Tweened Animation

Cooking With Flash: Drawing Complex Images using Tweened Animation

Drawing repeating elements in Flash can be a real asspain. This tutorial will teach you a valuable trick with the timeline to help you draw things like starbursts, buzzsaws, clock faces, and repeating elements along a path. Check out this vector graphic of a sun. Sure, you can individually copy and rotate all those flames [...] Keep Reading

 
 
Cooking With Flash: Animating a Bouncing Ball

Cooking With Flash: Animating a Bouncing Ball

Animating a bouncing ball is one of the first things you learn in a classical animation program. These days, many programs teach video game development, including art asset prep, concept art, 3d modelling, etc etc, but they gloss over (or don’t even bother teaching) some very basic concepts than any creator should know. This movie [...] Keep Reading

 
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