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Unity Game Development by Example gets an Update!

Unity Game Development by Example gets an Update!

Last week, Packt Publishing released the second edition of my seminal and important work, Unity 3.x Game Development by Example: A Beginner’s Guide, which helps fledgling game developers learn Unity through a serious of bad puns and dick jokes. What’s New in Version 2? Absolutely nothing! The Unity 3.x version is identical to the first [...] Keep Reading

 
 
How Little Things Escalate

How Little Things Escalate

“Escalation” is the term game developers use to describe the ways in which a video game gets progressively more challenging. There are many different ways to escalate a game. Here are a few: decrease the amount of time the player has to complete a goal at the climax of Super Metroid, the player has to [...] Keep Reading

 
 
How to Convert Artwork from Flash to Illustrator

How to Convert Artwork from Flash to Illustrator

A client recently asked me if i could supply him with artwork from a game so that another team could produce a video. The video team, of course, couldn’t/wouldn’t do anything with the native .fla (Flash) files i had on hand. They wanted Illustrator files. It took a lot of back and forth and futzing [...] Keep Reading

 
 
Unity3D iOS Porting Tips

Unity3D iOS Porting Tips

Indie game developer Itay Keren of Rope Racket shares a number of tips for porting Unity 3D projects to iOS: Unity3D iOS Porting Tips The article contains a pointers on trimming your Unity pc project to succeed under the more restrictive memory and processor constraints of the iPod/iPad/iPhonograph. Keep Reading

 
 
Dynamically Add a GameObject to the Scene in Unity 3D

Dynamically Add a GameObject to the Scene in Unity 3D

If you work a lot in Flash, you’re used to the process of adding a linkage name to a MovieClip in the library, and then using the new keyword and addChild method to dynamically pull the clip out of the library and display it on the stage. You can do something very similar in Unity [...] Keep Reading

 
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