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Gamercamp Lvl 3: Day 1

Gamercamp Lvl 3: Day 1

Gamercamp, now in its third year, is an annual festival in Toronto that celebrates video game culture, uniting local fans and developers under an orgiastic umbrella of game-loving. Here’s my take on Day One. I Fold It was a stretch for me to arrive at Gamercamp for 9:30. It’s a good day when i can [...] Keep Reading

 
 
F&$king Spellirium!

F&$king Spellirium!

WARNING: Swears and general ribaldry It’s really frustrating when you make a word in a game, and it’s not recognized by the game’s dictionary. It’s the worst when the word is a perfectly natural English word like “PUCE”, but a game like Jumbline doesn’t accept it. (Hear that, Jumbline devs? Ahem. AHEM.) But in other [...] Keep Reading

 
 
Sissy's Magical IndieCade Adventure

Sissy’s Magical IndieCade Adventure

Sissy’s Magical Ponycorn Adventure, the game i co-authored with my 5-year-old daughter Cassandra, was a finalist this year at IndieCade 2011. You’ve seen plenty of pictures from E3, GDC, Tokyo Game Show and other more well-known video game industry events, but what’s IndieCade like? Come with me – it’s my magical IndieCade adventure! Our Arrival [...] Keep Reading

 
 
Know Your N'Audience

Know Your N’Audience

Sometimes it’s just as important to know who’s NOT going to buy your product than who IS. Spellirium is a story-based game with a word puzzle mechanic. Many people have asked me “Who’s the target audience? Kids?”, or have cocked a skeptical eye, implying that it will never succeed in the mainstream marketplace … but [...] Keep Reading

 
 
Ponycorns Storm IndieCade 2011!  Yaaaaaay!!

Ponycorns Storm IndieCade 2011! Yaaaaaay!!

The news is out: the IndieCade 2011 jurors made their choices from a list of over 400 hopefuls and have put together a knock-out lineup of finalists for the festival this year, and Sissy’s Magical Ponycorn Adventure made the grade! It’s an honour just to be nomerated. I’ll be flying out to the event in [...] Keep Reading

 
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