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Made with Unity3D: Paradudes and Bomb Factory

Made with Unity3D: Paradudes and Bomb Factory

i ran into Zylex of M2H Game Studio in the #Unity3D chat channel on IRC. He had just launched two products in the iPhone App Store and was trying to promote them. Since both products were made with Unity iPhone AND one was free AND he was gracious enough to provide a promo code for [...] Keep Reading

 
 
Unity 3D, iPhone, and a Small Favour

Unity 3D, iPhone, and a Small Favour

The tagline beside our corporate logo currently reads “We Make Flash Games”. This is a temporary tagline. i don’t think it’s wise to put all of your eggs in one basket, particularly when framing a game studio. And in light of Adobe/Macromedia’s handling of its product line (ie forcing a dramatic and difficult shift to [...] Keep Reading

 
 
One Step Forward, Nine Miles Back

One Step Forward, Nine Miles Back

If you’ve been following along at home, you’ll know that we’ve been ramping up to iPhone development for the past – oh, six months or so. We bought an iMacBookUnibodyPowerProMini, or whatever the Hell it’s called. i dunno. It’s white. We picked up an iPod Touch. We took an “iPhone for Flash Developers” course. We [...] Keep Reading

 
 
Get Rich Slow

Get Rich Slow

The crew at AppCubby has posted another excellent entry, titled The Experiment, where they agonize over the state of the iPhone App Store. The company dropped the price of their application to the supposedly mandated 99 cent mark, and compared total sales against revenue, concluding: I was starting to think the $0.99 price point might [...] Keep Reading

 
 
Free iPhone App Store Redemption Code for Textropolis

Free iPhone App Store Redemption Code for Textropolis

Ian Marsh is an indie iPhone developer who sent me a redemption code to his latest game, Textropolis. He probably found me after my somewhat embarrassing nerdgasm over Wurdle, another iPhone word puzzle game that i discovered last week. i’m growing to appreciate the economy of design in many of these iPhone games: they’re lean, [...] Keep Reading

 
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