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Made in Canada AND with Unity: Apollo 11: The Game

Made in Canada AND with Unity: Apollo 11: The Game

Today, we’re combining our Made in Canada and Made with Unity features into one: Made Through Canudity (working title). Decode Entertainment is a Canadian convergent media company that creates kids’ teevee shows and interactive properties. If you own any toddlers like i do (i’m collecting), you’ll recognize a few of their shows: Bo [...] Keep Reading

 
 
Made in Canada: Arctic Shuffle 2

Made in Canada: Arctic Shuffle 2

Zinc Roe is a Toronto-based interactive studio that’s well-known here in Canada, but maybe not to the rest of the world. Their claim to fame, The Zimmer Twins, was a television show that kids could edit together online, with a number of pre-fab animations and settings. The Zinc Roe team then took some submissions, [...] Keep Reading

 
 
Made with Unity3D: Paradudes and Bomb Factory

Made with Unity3D: Paradudes and Bomb Factory

i ran into Zylex of M2H Game Studio in the #Unity3D chat channel on IRC. He had just launched two products in the iPhone App Store and was trying to promote them. Since both products were made with Unity iPhone AND one was free AND he was gracious enough to provide a promo [...] Keep Reading

 
 
Unity 3D, iPhone, and a Small Favour

Unity 3D, iPhone, and a Small Favour

The tagline beside our corporate logo currently reads “We Make Flash Games”. This is a temporary tagline. i don’t think it’s wise to put all of your eggs in one basket, particularly when framing a game studio. And in light of Adobe/Macromedia’s handling of its product line (ie forcing a dramatic and difficult [...] Keep Reading

 
 
One Step Forward, Nine Miles Back

One Step Forward, Nine Miles Back

If you’ve been following along at home, you’ll know that we’ve been ramping up to iPhone development for the past – oh, six months or so. We bought an iMacBookUnibodyPowerProMini, or whatever the Hell it’s called. i dunno. It’s white. We picked up an iPod Touch. We took an “iPhone [...] Keep Reading

 
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