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TOJam Sixy Times Announces its Theme

TOJam Sixy Times Announces its Theme

Long-time readers of this blog know i’m an avid fan of TOJam, the Toronto independent game jam, which takes place every year either on Mother’s Day or during student exams, or at some other inconvenient time. It’s very difficult to schedule an event free and clear of other competing calendar dates, but the organizers think [...] Keep Reading

 
 
Pimp My Portal: Introduction

Pimp My Portal: Introduction

One of the most popular series of articles i’ve ever written was called Pimp My Game. It was an experiment in game monetization, back before i’d ever released a game of my own. i wanted to know how much money i could earn distributing a game, so that i’d know the amount of money i [...] Keep Reading

 
 
The Tyranny of Stickmen

The Tyranny of Stickmen

Earlier this week i played a Flash game called Continuity. The game is a clever mash-up of a platformer and a slider puzzle. You have to re-order segments of the level to get your stickman to the key(s), and then the door. Go play it. i’ll wait right here. Continuity is a student project (JEALOUS!), [...] Keep Reading

 
 
Why Don't You Host Your Own Flash Game Portal?

Why Don’t You Host Your Own Flash Game Portal?

No – seriously. Why don’t you? One of the most-repeated tips i heard at the Casual Connect conference a few weeks ago was to develop a strong brand. Customers like strong brands. Strong branding unifies all your … your stuff under one label. Strong brands are about striking, professional-looking logos, consistent use of colours and [...] Keep Reading

 
 
Clay Game Attempt #1: Abject Failure

Clay Game Attempt #1: Abject Failure

Did you ever want desperately to do something, and you thought you’d be pretty awesome at it, only to give it a first try and realize that you’re not some sort of prodigy? Or worse, to discover that you’re COMPLETE GARBAGE at it? When i bought my wife a knitting class for her birthday years [...] Keep Reading

 
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