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GDC 2010 - Friday

GDC 2010 – Friday

The second-to-last day of GDC ends in party night. If you’re going to get drunk, make that last deal, or murder a hooker, tonight was the night to do it. i’m staying up super-late to post my thoughts on Day Four of the Game Developers Conference. The free notepad that i picked [...] Keep Reading

 
 
GDC 2010 - Thursday

GDC 2010 – Thursday

GDC plods on! i have moments when i can’t stomach meeting a single new person, and others where i get nervous about not making the most of my days here. i’m back in the hotel room chilling and blogging, so that i can be up at 7:30 tomorrow morning for a breakfast with [...] Keep Reading

 
 
GDC 2010 - Wednesday

GDC 2010 – Wednesday

Day Two of the Game Developers Conference in San Francisco was a little more beneficial than Day One. Here’s a rundown of who said what, and what i said when that person said that. How to Manage an Exploratory Development Process Speakers: Robin Hunicke and Kellie Santiago from That Game Company (Flower) This talk had the potential for greatness, [...] Keep Reading

 
 
GDC 2010: Tuesday

GDC 2010: Tuesday

The Game Developers Conference 2010 began today in San Francisco, and i’m back in my hotel room to give you a recap of what i saw and learned. The first two days of the show are Summits days, with clusters of panels and talks in certain narrow or niche segments of the industry. This year, [...] Keep Reading

 
 
Flowers In My Hair?  Check.

Flowers In My Hair? Check.

It is with regret that i announce that Untold Entertainment Inc. will be closing its doors … … for ONE WEEK ONLY, while we take in the Flash Gaming Summit and the Game Developers Conference 2010 in San Francisco!! Lost in La Mancha This will be my fourth year at GDC, and my first time to the now [...] Keep Reading

 
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