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	<title>untoldentertainment.com &#187; Fingerprints</title>
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	<link>http://www.untoldentertainment.com/blog</link>
	<description>We Make Flash Games</description>
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	<language>en</language>
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		<copyright>Copyright &#xA9; untoldentertainment.com 2011 </copyright>
	<managingEditor>ryan@untoldentertainment.com (untoldentertainment.com)</managingEditor>
	<webMaster>ryan@untoldentertainment.com (untoldentertainment.com)</webMaster>
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		<title>untoldentertainment.com</title>
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	<itunes:summary>We Make Flash Games</itunes:summary>
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	<itunes:category text="Society &#38; Culture" />
	<itunes:author>untoldentertainment.com</itunes:author>
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		<itunes:name>untoldentertainment.com</itunes:name>
		<itunes:email>ryan@untoldentertainment.com</itunes:email>
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		<item>
		<title>Ponycorns Storm IndieCade 2011!  Yaaaaaay!!</title>
		<link>http://www.untoldentertainment.com/blog/2011/09/16/ponycorns-storm-indiecade-2011-yaaaaaay/</link>
		<comments>http://www.untoldentertainment.com/blog/2011/09/16/ponycorns-storm-indiecade-2011-yaaaaaay/#comments</comments>
		<pubDate>Fri, 16 Sep 2011 05:21:11 +0000</pubDate>
		<dc:creator>Ryan Henson Creighton</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Fingerprints]]></category>
		<category><![CDATA[Kahoots]]></category>
		<category><![CDATA[Original Games]]></category>
		<category><![CDATA[ponycorns]]></category>
		<category><![CDATA[Putty Crime]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://www.untoldentertainment.com/blog/?p=3958</guid>
		<description><![CDATA[The news is out: the IndieCade 2011 jurors made their choices from a list of over 400 hopefuls and have put together a knock-out lineup of finalists for the festival this year, and Sissy&#8217;s Magical Ponycorn Adventure made the grade! It&#8217;s an honour just to be nomerated. I&#8217;ll be flying out to the event in [...]]]></description>
			<content:encoded><![CDATA[<p>The news is out: the IndieCade 2011 jurors made their choices from a list of over 400 hopefuls and have put together a knock-out lineup of finalists for the festival this year, and <a href="http://www.ponycorns.com"><b>Sissy&#8217;s Magical Ponycorn Adventure</b></a> made the grade!</p>
<div class="displayed">
<p><img src="http://www.untoldentertainment.com/blog/img/2011_09_16/ponycorns.jpg" alt="Sissy's Magical Ponycorn Adventure"></p>
<p>It&#8217;s an honour just to be nomerated.
</p></div>
<p>I&#8217;ll be flying out to the event in Culver City California next month to bring sunshine, love, and high-pitched screaming to a state famous for its short days and dreary cloud cover. While there, i&#8217;ll be able to try out some of the year&#8217;s most talked-about indie titles, and i&#8217;ll get to hang out with an absolutely stellar group of independent game developers, many of whom i&#8217;ll likely have regrettable and unfortunate sex with. i&#8217;m creeping all their Facebook photos right now, trying to weed out the ugly ones.</p>
<div class="displayed">
<p><img src="http://www.untoldentertainment.com/blog/img/2011_09_16/philFishFez.jpg" alt="Phil Fish of Fez"></p>
<p>Let&#8217;s try hair down, glasses off.  And lose the fez.
</p></div>
<p>Also in the running are Toronto&#8217;s Capy/SuperBrothers with <b>Sword &#038; Sworcery</b>, who developed the game directly across the hall from the Untold offices <em>under our meddling eye</em>.  And you may not yet have heard of BigPants or their selected stereoscopic game <b>The Depths to Which I Sink</b>, but that&#8217;s another Toronto game by none other than Jim and emilie McGinley, co-founders of the weekend-long TOJam event where Cassie and i developed Ponycorns.  Finally, Gamercamp co-founder Jaime Woo had his &#8220;real&#8221; game <b>Gargoyles</b> selected to be part of the expo.</p>
<div class="displayed">
<p><img src="http://www.untoldentertainment.com/blog/img/2011_09_16/jaimeWoo.jpg" alt="Jaime Woo"></p>
<p>i think *somebody&#8217;s* been testing out the Photoshop SexyFace Filter.
</p></div>
<p>And it won&#8217;t just be Toronto finalists attending &#8211; there&#8217;s a whole gaggle of us from the TDot flying out, including Mathew Kumar, the indie journalist behind EXP, Shawn McGrath, who&#8217;s currently building the trippy PS3 game <b>Dyad</b>, and indie dev Michael Todd, who gets a front row seat to my orgiastic debauchery because we&#8217;re splitting a hotel room.  This just further solidifies Toronto&#8217;s reputation as <em>the</em> hub of indie game development in North America, and perhaps the world.</p>
<div class="displayed">
<p><img src="http://www.untoldentertainment.com/blog/img/2011_09_16/torontoIndies.jpg" alt="Toronto Indies"></p>
</div>
<p>While i&#8217;d love to bring Cassie to the event, one of the drawbacks to being an indie is that you&#8217;re constantly down at the blood bank trying to sap enough haemoglobin to make rent.  i <em>could</em> get her a plane ticket, but then of course i wouldn&#8217;t be able to act up at IndieCade, so i&#8217;d have to bring her mom &#8230; and if i brought Cheryl, i&#8217;d have to buy a ticket for Cassie&#8217;s little sister &#8230; and if you&#8217;ve ever seen our family pack for a 2-day stay at Grandma&#8217;s, you&#8217;d know that we couldn&#8217;t stop there &#8211; we&#8217;d have to charter our own cargo plane to transport all the &#8220;necessities&#8221; that two little girls require so that the day doesn&#8217;t devolve into a competition to see who can shriek the loudest.  In short, i don&#8217;t have the means.</p>
<h2>Ask Me About Loom™</h2>
<p>While i&#8217;ll be happy to talk Ponycorns and its upcoming Japanese translation, i feel the game has about as much press and attention as any indie title will ever get. As IndieCade fast approaches, we&#8217;re working hard on playable demos of our upcoming games, <b>Putty Crime: On the Trail of the Foxy Badger</b>, a puzzle game modeled entirely in clay, and <b>Spellirium</b>, a post-apocalyptic word puzzle adventure game.</p>
<div class="displayed">
<p><img src="http://www.untoldentertainment.com/blog/img/2011_09_16/puttyCrime.jpg" alt="Putty Crime: On the Trail of the Foxy Badger"></p>
<p>Putty Crime: on the Trail of the Foxy Badger
</p></div>
<div class="displayed">
<p><a href="http://www.spellirium.com" title="Spellirum - It's the End of the Word as We Know It"><img src="http://www.untoldentertainment.com/blog/img/2011_09_16/spellirium.jpg" alt="Spellirium"></a></p>
<p>Spellirium
</p></div>
<p>See you at IndieCade!
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		<title>Untold Entertainment Announces &#8216;Kahoots™&#8217;, By Jove!</title>
		<link>http://www.untoldentertainment.com/blog/2009/03/16/untold-entertainment-announces-kahoots-by-jove/</link>
		<comments>http://www.untoldentertainment.com/blog/2009/03/16/untold-entertainment-announces-kahoots-by-jove/#comments</comments>
		<pubDate>Tue, 17 Mar 2009 04:03:42 +0000</pubDate>
		<dc:creator>Ryan Henson Creighton</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Awesomazing]]></category>
		<category><![CDATA[Company News]]></category>
		<category><![CDATA[Fingerprints]]></category>
		<category><![CDATA[Kahoots]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://www.untoldentertainment.com/blog/?p=943</guid>
		<description><![CDATA[GREAT FIBBINGTON&#8217;S MOUSTACHE! UNTOLD ENTERTAINMENT CREATES KAHOOTS ENTIRELY FROM CLAY Canadian game studio strives for something different TORONTO, ON &#8211; March 17 2009 &#8211; Untold Entertainment Inc., a Canadian game studio specializing in online casual games for kids, happily announces the development of Kahoots™. Kahoots™ is a challenging game of nonsensical crime and silly intrigue, [...]]]></description>
			<content:encoded><![CDATA[<h3>GREAT FIBBINGTON&#8217;S MOUSTACHE!  UNTOLD ENTERTAINMENT CREATES KAHOOTS ENTIRELY FROM CLAY</h3>
<p>Canadian game studio strives for something different</p>
<p>TORONTO, ON &#8211; March 17 2009 &#8211; Untold Entertainment Inc., a Canadian game studio specializing in online casual games for kids, happily announces the development of <b>Kahoots™</b>.  <b>Kahoots™</b> is a challenging game of nonsensical crime and silly intrigue, modelled entirely from plasticine.</p>
<p>The game is set in Londonton, a fictional and foolish vision of London England. Drawing its inspiration from British board games like <b>Cluedo</b> (AKA &#8220;Clue&#8221;), and absurdly humorous series like <b>Monty Python&#8217;s Flying Circus</b> and <b>The League of Gentlemen</b>, <b>Kahoots™</b> immerses the player in sepia-tinged Edwardian (fake) England at the height of a crime wave.  As Spotland Pond&#8217;s newest detective, the player must track down cabals of criminals, all in pursuit of the evil mastermind behind their reign of (mostly harmless) terror.</p>
<div class="displayed">
<p><img src="http://www.untoldentertainment.com/blog/img/2009_03_16/kahootsInProductionSpotlandPondHQ.jpg" alt="Untold Entertainment's Kahoots™ In Development: Spotland Pond HQ">
</p>
<p>A benevolent hand adjusts the Captain in the Spotland Pond HQ set
</p></div>
<h3>A Very Hands-On Approach</h3>
<p><b>Kahoots™</b> is being modelled from top to bottom in plasticine. Every character, set and prop is lovingly (and squishingly) hand-crafted by the team at Untold Entertainment. The world of Londonton is being brought to life through careful photography and digital image manipulation, resulting in a seamless (but smudgy) game experience.  The creators hope that the game&#8217;s clay graphics will set it apart in the unfaltering flood of casual game titles. <b>Kahoots™</b> is set to launch online and on the iPhone and iPod Touch in Q2 2009.</p>
<h3>About Untold Entertainment Inc.</h3>
<p>Untold Entertainment is a fresh new venture formed by Toronto&#8217;s leading casual kids&#8217; game experts. Primarily an interactive service shop catering to kids&#8217; television production studios, Untold Entertainment is thrilled to be embarking on its first original casual game title with <b>Kahoots™</b>. Untold Entertainment privately owned, proudly Canadian, and seeking distribution partnership for its wonderful and wholly-owned IP, including <b>Kahoots™</b>.  The company is also seeking strategic partnership with an equally energetic television production team.</p>
<p>To follow the <b>Kahoots™</b> developer diary, or to learn about Unold Entertainment&#8217;s interactive services, visit <a href="http://www.untoldentertainment.com">http://www.untoldentertainment.com</a>.</p>
<p>###</p>
<p>Worldwide Media Contact:</p>
<p>Ryan Henson Creighton<br />
(416) 944-8290 x5281<br />
info *at* untoldentertainment *dot* com</p>
<p><b>Screenshots</b></p>
<p>
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								<img title="kahoots_screenshot3.jpg" alt="kahoots_screenshot3.jpg" src="http://www.untoldentertainment.com/blog/wp-content/gallery/kahootsscreenshots1/thumbs/thumbs_kahoots_screenshot3.jpg" width="100" height="75" />
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		<title>Fingerprints Bits n&#8217; Pieces</title>
		<link>http://www.untoldentertainment.com/blog/2009/03/04/fingerprints-bits-n-pieces/</link>
		<comments>http://www.untoldentertainment.com/blog/2009/03/04/fingerprints-bits-n-pieces/#comments</comments>
		<pubDate>Wed, 04 Mar 2009 15:16:32 +0000</pubDate>
		<dc:creator>Ryan Henson Creighton</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Company News]]></category>
		<category><![CDATA[Fingerprints]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://www.untoldentertainment.com/blog/?p=906</guid>
		<description><![CDATA[Here&#8217;s another glimpse of our work on the upcoming clay game Codename: Fingerprints. Intrigued? Keep an eye on the Fingerprints tag, or get the inside scoop on the development by following our Twitter page. We&#8217;ll be announcing the name of the game and more details shortly.]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s another glimpse of our work on the upcoming clay game Codename: Fingerprints.</p>
<div class="displayed">
<p><img src="http://www.untoldentertainment.com/blog/img/2009_03_04/bitsNPieces.jpg" alt="Fingerprints production shot">
</p>
</div>
<p>Intrigued? Keep an eye on the <a href="http://www.untoldentertainment.com/blog/kahoots-designer-diary">Fingerprints tag</a>, or get the inside scoop on the development by following our <a href="http://twitter.com/untoldent">Twitter page</a>.</p>
<p>We&#8217;ll be announcing the <em>name of the game</em> and more details shortly.</p>
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		<title>Feast Your Eyes on Fingerprints</title>
		<link>http://www.untoldentertainment.com/blog/2009/02/25/feast-your-eyes-on-fingerprints/</link>
		<comments>http://www.untoldentertainment.com/blog/2009/02/25/feast-your-eyes-on-fingerprints/#comments</comments>
		<pubDate>Wed, 25 Feb 2009 22:25:16 +0000</pubDate>
		<dc:creator>Ryan Henson Creighton</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Company News]]></category>
		<category><![CDATA[Fingerprints]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://www.untoldentertainment.com/blog/?p=894</guid>
		<description><![CDATA[We&#8217;re full steam ahead on our next game, codename: Fingerprints. The game is not actually called &#8220;Codename: Fingerprints&#8221;. You see &#8211; it&#8217;s a game, and it has a real name, and the codename is Fingerprints. We can&#8217;t reveal what the game&#8217;s actual name is (note: it is NOT &#8220;Codename: Fingerprints&#8221;), but we CAN share with [...]]]></description>
			<content:encoded><![CDATA[<p>We&#8217;re full steam ahead on our next game, codename: Fingerprints.  The game is not actually <em>called</em> &#8220;Codename: Fingerprints&#8221;.  You see &#8211; it&#8217;s a game, and it has a real name, and the codename is Fingerprints.  We can&#8217;t reveal what the game&#8217;s actual name is (note: it is NOT &#8220;Codename: Fingerprints&#8221;), but we CAN share with you this tantalizing taste to tickle whet your gamelust:</p>
<div style="text-align:center;">
<p><img src="http://www.untoldentertainment.com/blog/img/2009_02_25/fingerprints_teaser.jpg" alt="fingerprints teaser">
</p>
</div>
<p>Let&#8217;s see &#8230; what more can we say?  Fingerprints is a puzzle game (but NOT a Match-3 game) with multiple modes and variations. It&#8217;s being built in plasticine, as you can see.</p>
<p>The game will be released for the browser in Flash initially.  Then we&#8217;re porting it to the iPhone and iPod Touch.  Click the <a http://www.untoldentertainment.com/blog/kahoots-designer-diary">fingerprints</a> tag to keep up with progress on the game, or for the ultra secret inside track, <a href="http://twitter.com/untoldent">follow our tweetage on Twitter</a>.  We&#8217;ll be announcing our alpha test phase soon, and you won&#8217;t want to miss it!</p>
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		<title>The British Were Here!</title>
		<link>http://www.untoldentertainment.com/blog/2009/02/01/the-british-were-here/</link>
		<comments>http://www.untoldentertainment.com/blog/2009/02/01/the-british-were-here/#comments</comments>
		<pubDate>Sun, 01 Feb 2009 14:44:04 +0000</pubDate>
		<dc:creator>Ryan Henson Creighton</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Company News]]></category>
		<category><![CDATA[Fingerprints]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://www.untoldentertainment.com/blog/?p=833</guid>
		<description><![CDATA[Based on the results of our recent poll, here are the six ersatz British place names we&#8217;ll use for our upcoming original casual game (codename: &#8220;Fingerprints&#8221;): Towningham East Westinghamshireham Nobswallow Flooming-on-Smimsbee Tinklesmith Vicar&#8217;s Bottom Thanks so much to everyone who helped us out by responding! To track progress on this project, follow the Kahoots tag. [...]]]></description>
			<content:encoded><![CDATA[<p>Based on the results of <a href="http://www.untoldentertainment.com/blog/2009/01/27/the-british-are-coming/">our recent poll</a>, here are the six ersatz British place names we&#8217;ll use for our upcoming original casual game (codename: &#8220;Fingerprints&#8221;):</p>
<ol>
<li>Towningham
<li>East Westinghamshireham
<li>Nobswallow
<li>Flooming-on-Smimsbee
<li>Tinklesmith
<li>Vicar&#8217;s Bottom
</ol>
<p>Thanks so much to everyone who helped us out by responding!  To track progress on this project, follow the <a href="http://www.untoldentertainment.com/blog/kahoots-designer-diary">Kahoots</a> tag.  We&#8217;ll be running a closed alpha in a short while, so if you&#8217;ve ever wanted a testing credit on a game, here&#8217;s your chance!</p>
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		<title>The British Are Coming!</title>
		<link>http://www.untoldentertainment.com/blog/2009/01/27/the-british-are-coming/</link>
		<comments>http://www.untoldentertainment.com/blog/2009/01/27/the-british-are-coming/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 23:23:05 +0000</pubDate>
		<dc:creator>Ryan Henson Creighton</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Company News]]></category>
		<category><![CDATA[Fingerprints]]></category>
		<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://www.untoldentertainment.com/blog/?p=828</guid>
		<description><![CDATA[We&#8217;re working on an original game that takes place in a ridiculously fake Britain of our own nefarious design. We&#8217;ve brainstormed a few names for the fake British towns and boroughs for our game map. We&#8217;d love your opinion on which of these place names you most enjoy! Rule (fake) Britannia!]]></description>
			<content:encoded><![CDATA[<p>We&#8217;re working on an original game that takes place in a ridiculously fake Britain of our own nefarious design.  We&#8217;ve brainstormed a few names for the fake British towns and boroughs for our game map.  We&#8217;d love your opinion on which of these place names you most enjoy!</p>
<div class="displayed">
<p><img src="http://www.untoldentertainment.com/blog/img/2009_01_27/britishFlag.jpg" alt="British Flag">
</p>
<p>Rule (fake) Britannia!
</p></div>
<p>Note: There is a poll embedded within this post, please visit the site to participate in this post's poll.
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		<title>Clay Game Attempt #1: Abject Failure</title>
		<link>http://www.untoldentertainment.com/blog/2008/07/03/clay-game-attempt-1-abject-failure/</link>
		<comments>http://www.untoldentertainment.com/blog/2008/07/03/clay-game-attempt-1-abject-failure/#comments</comments>
		<pubDate>Thu, 03 Jul 2008 20:39:12 +0000</pubDate>
		<dc:creator>Ryan Henson Creighton</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Fingerprints]]></category>
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		<guid isPermaLink="false">http://untoldentertainment.com/blog/2008/07/03/clay-game-attempt-1-abject-failure/</guid>
		<description><![CDATA[Did you ever want desperately to do something, and you thought you&#8217;d be pretty awesome at it, only to give it a first try and realize that you&#8217;re not some sort of prodigy? Or worse, to discover that you&#8217;re COMPLETE GARBAGE at it? When i bought my wife a knitting class for her birthday years [...]]]></description>
			<content:encoded><![CDATA[<p>Did you ever want desperately to do something, and you thought you&#8217;d be pretty awesome at it, only to give it a first try and realize that you&#8217;re not some sort of prodigy?  Or worse, to discover that you&#8217;re COMPLETE GARBAGE at it?</p>
<p>When i bought my wife a knitting class for her birthday years ago, i picked her up after the session and she was in tears. She thought she&#8217;d be a total pro, but her project looked like someone had had a grand mal seizure while playing cat&#8217;s cradle.</p>
<p>My whole life, i&#8217;ve <em>adored</em> the work of Jim Henson, to the point of changing my middle name to &#8220;Henson&#8221; (while on the run from Colombian authorities during my tomb-raiding escapades searching for the legendary South American jewel of Toh-Tallei).  i finally had my chance to try it out during a workshop with the Nanalan&#8217; / Mr. Meaty puppet troupe The Grogs, only to find that my arthritis and inflexibility kept me from lifting the puppets far enough over my head.  It never dawned on me what a physically demanding job puppeteering was.  Acting, puppet construction, improv &#8211; i could handle all that.  But lifting my arm and keeping it straight?  Impossible.  Another dream crushed.</p>
<p><big><strong>Down but not Out</big></strong></p>
<p>Another dream of mine is to create a video game that uses physical, photographed objects as graphics.  i want to either make some kind of game from clay, or to build a graphic adventure-style POV game (think MYST) where the whole set it made of physical stuff, and i just drop a camera inside the set and take pictures that serve as the graphics.  The player would feel as if he&#8217;s inside a dollhouse, i think.  i dunno.  i haven&#8217;t done it yet.  Maybe it would just stink?</p>
<p>i&#8217;ve also been burning to do a game in clay.  &#8220;Like, Claymation?&#8221; everyone asks.  No &#8211; not exactly.  Stop-motion animation is incredibly time consuming.  i just want the <em>look</em> of clay.  i need a game with static graphics that are programmatically animated.  That way, i can build the elements in clay and simply photograph still shots &#8211; no animation needed.</p>
<p><big><strong>Clay Achin&#8217;</big></strong></p>
<p>i got my chance a few weeks ago while building a game for the <a href="http://untoldentertainment.com/blog/2008/06/16/enter-the-chumby/">Chumby</a>.  It&#8217;s a simple card game, and all the cards have symbols on them.  Why not build the cards and their symbols in clay?  i could scratch the itch in the course of a weekend!</p>
<p>My family was taking a trip away, and i had a bachelor Saturday ahead of my, so i siezed my chance.  i ordered a pizza, turned on Goodfellas, and set up the camera and tripod.  i took a little desk light from my office and shone it on a white piece of paper &#8211; that was the extent of my set.  Then i modelled nine little shapes and photographed them all.  In a few hours, i was able to knock out all the backgrounds and lay the pngs down in my Flash game.</p>
<p>Here, friends, is the assy result:</p>
<div class="displayed">
<p><img src="http://www.untoldentertainment.com/blog/img/2008_07_03/assy.jpg" alt="Assy Clay Attempt"></p>
<p>Look away.
</p></div>
<p>It&#8217;s embarrassingly bad.  Like really, really horribly awfully bad.  And bad, bad, bad.  Just &#8211; just no.  Just a failure.  A horrible, horrible embarrassingly bad failure.  But i decided to write a post about it, warts and all, in the hope that some readers would offer advice, or that i&#8217;d encourage someone else who was facing the same challenges.</p>
<p>Here&#8217;s a short list of things that went wrong:</p>
<ol>
<li>a poor workman blames his tools, but my camera &#8211; particularly with its macro focus &#8211; is not that stellar
<li>i don&#8217;t know a thing about lighting.
<li>the shadow cast by the yellow clay shape was also yellow, which made it very tough to separate it from the background.  i somehow expected a grey shadow (?)  Clearly, my scientological understanding of optics is flawed.
<li>i&#8217;m not the best hand at Photoshop.  Whenever i tried to change the colour of the shapes, they&#8217;d lose all the wonderful texturing that made them look like clay (that&#8217;s why all the shapes are yellow.  They&#8217;re actually supposed to be different colours)
</ol>
<p><big><strong>Ply, ply again</big></strong></p>
<p>Unlike puppetry, knitting, and championship weiner-eating, i&#8217;m determined to keep at this until i get it right.  i think my main stumbling block is the photography.  If you have any advice or tales from the trenches, speak up!  Meanwhile, enjoy a few screenshots from some games made out of clay:</p>
<div class="displayed">
<p><img src="http://www.untoldentertainment.com/blog/img/2008_07_03/neverhood.jpg" alt="Neverhood"></p>
<p>The Neverhood.  A flawed (but visually brilliant) game by Christian game designer Doug TenNapel, who also created Earthworm Jim at Shiny.
</p></div>
<div class="displayed">
<p><img src="http://www.untoldentertainment.com/blog/img/2008_07_03/skullmonkeys.jpg" alt="Skullmonkeys"></p>
<p>Skullmonkeys, a spiritual successor to The Neverhood.
</p></div>
<div class="displayed">
<p><img src="http://www.untoldentertainment.com/blog/img/2008_07_03/clayfighter.jpg" alt="Clay Fighter"></p>
<p>Clay Fighter was a mix of claymation and CG backgrounds.
</p></div>
<div class="displayed">
<p><img src="http://www.untoldentertainment.com/blog/img/2008_07_03/platypus.jpg" alt="Platypus"></p>
<p>Platypus, another absolutely stunning game made from clay.
</p></div>
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