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Tutorial: Understanding Classes in AS3 Part 2

Tutorial: Understanding Classes in AS3 Part 2

In our first thrilling look at Understanding Classes in Actionscript 3.0, we talked about how Classes are structured, and how you can make that leap from stashing all your code in the first frame of your Flash movie like an IT chipmunk, to moving your code to its own Class. I promised that in Part [...] Keep Reading

 
 
Tutorial - Fade Movie Clips in and Out Solidly

Tutorial – Fade Movie Clips in and Out Solidly

Chalk this one up to Things Jeff Taught Me. Jeff Gold (ue_jeff) is our Game Developer and, as such, is terribly helpful. It amazes me that i can use Flash professionally for ten years and i still find myself discovering features that have existed for many versions. This is one feature that Jeff tipped me [...] Keep Reading

 
 
Tutorial: Understanding Classes in AS3 Part 1

Tutorial: Understanding Classes in AS3 Part 1

A reader named Ryan (no relation) recently requested that we create a post to help him and other beginners understand Classes. So this is an ultra-gentle primer on Classes – what they are, when to use them, and how to write them. If you’re stuck in an Actionscript 2 rut, or you’re new to Actionscript [...] Keep Reading

 
 
Flash CS4 3D - Depth Management

Flash CS4 3D – Depth Management

i’ve been playing around with the 3D tools in Flash 10/CS4, with half a mind to completely redo our cube-mapped memory game Two By Two with an actual 3D cube. (Currently, the game uses a series of skewed planes to fake the 3D effect.) The good news is that CS4 does support 3D, although some [...] Keep Reading

 
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