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Jammed

Jammed

TOJam, this city’s premiere game industry event, has come and gone. As you may well know, the jam is a weekend-long expo where game developers young and old (but mostly young), male and female (but mostly male), from all walks of life (but mostly white) descend on an ever-changing venue with one purpose and one [...] Keep Reading

 
 
TENure

TENure

IMPORTANT: What’s that ungodly sound coming through my speakers/headphones? Scroll midway down the post and find the Flash piece called Bouncing Baby Boys. Then click on the bouncing ball to stop the sound effect. Then pop back up here and keep reading. It Begins i spoke to some students the Toronto chapter IGDA meeting two [...] Keep Reading

 
 
A Mind Forever Voyaging

A Mind Forever Voyaging

A friend of mine likes to travel. She was telling me all about it the last time we hung out. She has this big list of places she wants to see before she dies, including the pyramids at Giza, Petra (the stone city in Jordan), and Chichen Itza, site of a very large ziggurat in [...] Keep Reading

 
 
How to Steal Like a Pro

How to Steal Like a Pro

Ecclesiastes 1:9 tells us “there is nothing new under the sun.” If you’re a creator of things, you’ve probably felt the sting of this statement. Have you ever created something – poured your heart and soul into it – only to have someone say “Oh yeah! i saw that same thing done in The Maltese [...] Keep Reading

 
 
GDC 2010: Tuesday

GDC 2010: Tuesday

The Game Developers Conference 2010 began today in San Francisco, and i’m back in my hotel room to give you a recap of what i saw and learned. The first two days of the show are Summits days, with clusters of panels and talks in certain narrow or niche segments of the industry. This year, [...] Keep Reading

 
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