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Sissy's Magical IndieCade Adventure

Sissy’s Magical IndieCade Adventure

Sissy’s Magical Ponycorn Adventure, the game i co-authored with my 5-year-old daughter Cassandra, was a finalist this year at IndieCade 2011. You’ve seen plenty of pictures from E3, GDC, Tokyo Game Show and other more well-known video game industry events, but what’s IndieCade like? Come with me – it’s my magical IndieCade adventure! Our Arrival [...] Keep Reading

 
 
E is for Enderman

E is for Enderman

At your house, and in schools across the country, “E” might stand for “Elephant”. But this is how we roll in my family: my daughter Cassandra, co-creator of Sissy’s Magical Ponycorn Adventure and a big Minecraft fan, created this fridge/fan art of the game’s latest enemy: The lower-case “e” looks like a “g”, but we’re [...] Keep Reading

 
 
Unity Game Development by Example gets an Update!

Unity Game Development by Example gets an Update!

Last week, Packt Publishing released the second edition of my seminal and important work, Unity 3.x Game Development by Example: A Beginner’s Guide, which helps fledgling game developers learn Unity through a serious of bad puns and dick jokes. What’s New in Version 2? Absolutely nothing! The Unity 3.x version is identical to the first [...] Keep Reading

 
 
Know Your N'Audience

Know Your N’Audience

Sometimes it’s just as important to know who’s NOT going to buy your product than who IS. Spellirium is a story-based game with a word puzzle mechanic. Many people have asked me “Who’s the target audience? Kids?”, or have cocked a skeptical eye, implying that it will never succeed in the mainstream marketplace … but [...] Keep Reading

 
 
Ponycorns Storm IndieCade 2011!  Yaaaaaay!!

Ponycorns Storm IndieCade 2011! Yaaaaaay!!

The news is out: the IndieCade 2011 jurors made their choices from a list of over 400 hopefuls and have put together a knock-out lineup of finalists for the festival this year, and Sissy’s Magical Ponycorn Adventure made the grade! It’s an honour just to be nomerated. I’ll be flying out to the event in [...] Keep Reading

 
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