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Don’t Call Me Digital
i was sitting in the industry consultation session held by Telefilm Canada, a federal corporation tasked with, among other things, dispensing cash to the country’s audiovisual industry, including teevee, film, and interactive content producers. Telefilm is restructuring its fund and calling it the Canadian Media Fund (CMF). One side of the fund gives money to [...] Keep Reading
Unboxing Unity Game Development Essentials
If you’d like to learn Unity 3D, the hottest 3D game engine going, you have three options: Forage for tutorials online Read a book Jack one of those Matrix tapes into the back of your head and wait fifteen minutes. (Whoa. I know kung fu … and Unity!) If you’re a bookworm, your choices are [...] Keep Reading
Shooting Our Mouths Off: A Flash Game Design Podcast
Joe Burchett, one of the Flash Game License posse and the most prolific Tweeter i know, rounded up three game devs and yours truly for a podcast. Here are the panelists: Iain Lobb (@iainlobb) – A UK-based freelance Flash game developer, formerly of Bloc Media where he developed Stackopolis, Zwok and Meta4orce. Edmund McMillen – [...] Keep Reading
Unity 3D Is Free, But Is That Enough?
The biggest game development news of the past few days broke at the Unite Conference, a gathering of Unity 3D devs and hopefuls held in San Franciscy this week. The core engine, which previously cost $200, is now FREE. Video Game sexual positions journal Gamasutra dished the news in their article In-Depth: Unity Launches Free [...] Keep Reading





