Home > Index
Page 47 of 1011...1020304546474849506070...101
 
Project Your Project's Projection

Project Your Project’s Projection

Video game design blog SIGNIFICANTBits has a very thorough, very top-notch article on projection in video games. They call it a “layman’s guide”, but it’s sort of like a layman’s guide to the care and feeding of Norwegian blue parrots – that is, i don’t think that a layman would particularly care about the subtle [...] Keep Reading

 
 
LinkedIn is Dead to Me

LinkedIn is Dead to Me

If you’re like me, you’ve noticed a massive influx of articles and pointers by new media d-bags telling you how you can increase your friends, followers and fans by five million percent in fourteen minutes. “New media d-bag” is not a term i invented, although i do wield the term “d-bag” like they’re about to [...] Keep Reading

 
 
Jay is Traffic

Jay is Traffic

Big thanks to Jay Is Games, the casual games review site, for featuring Bloat. in their Link Dump Friday feature. Here’s how it helped us: If we used Google AdWords, we could have earned fourteen cents yesterday. Here is the MochiMedia boost: Fame is fleeting. The influx of visitors didn’t do much for the rest [...] Keep Reading

 
 
Introducing Spellirium

Introducing Spellirium

i’m very excited to announce Spellirium, an epic word puzzle adventure game. Spellirium will do for word games what Puzzle Quest did for Bejewelled. You will play in a fantastic dark fantasy world armed with a small wooden grid of letter tiles – the SpellCaster – which can change reality with the words you spell. [...] Keep Reading

 
 
Spellirium Prototype 1

Spellirium Prototype 1

Story In this example, you’re fighting a ferocious two-headed dragon. Your health bar is beneath the dragon. Each of the dragon’s two heads has its own health bar. Can you figure out how to defeat the dragon by using the SpellCaster? note: once you defeat the dragon, it will [...] Keep Reading

 
Page 47 of 1011...1020304546474849506070...101