The educational graphic adventure game we produced for The Centre for Skills Development & Training, Summer in Smallywood, has gone mobile!
Download Summer in Smallywood for FREE from the iTunes app store!
Now you can work at Canada’s most lacklustre amusement park while learning about essential workplace skills, all on a device that fits in your pocket! (provided you have a very big pocket).
The iPad release of Summer in Smallywood was developed with Adobe AIR, from the all-new “talkie” web version that launched weeks earlier at summerinsmallywood.ca. Smallywood is powered by UGAGS, the Untold Graphic Adventure Game System, which runs our most popular and anticipated adventure games, including Sissy’s Magical Ponycorn Adventure and the upcoming Spellirium.
TVOntario asked us to execute their concept for a game for early elementary school-aged children to help them follow instructions, and to learn certain art terminology (colour, texture, shade/value). TVO took care of the coding, concept, script and audio, while Untold Entertainment delivered the art and design (taking our cue from TVO’s existing characters and live action set).
Cake Artist was a fun little project that demonstrates our ability to deliver on any aspect of game production. You can trust Untold with your entire project, or focus us where you need us the most.
Give us a call and tell us about your next project!
Target Marketing and Communications is an award-winning agency based in St. John’s, Newfoundland. They asked Untold Entertainment to build an expandable web banner game for their client Newfoundland Travel and Tourism, to promote hunting and fishing on the Rock. We don’t often do a lot of ad banner stuff, and are morally a little torn on the concept of hunting for sport … but Target’s concept was so delightfully bent that we had to take the project!
Depending on where the ad banner is displayed, Man vs. Beast allows you to choose a hunter or angler character, and square off against an animal in a Mortal Kombat-style fighting game. This meant that the usually 8-foot-tall moose had to be cut down to human-size, and the Atlantic salmon and trout had to be … scaled up a tad.
The result was a fun little diversion with some light blocking strategy – a perfect time-waster for the mostly middle-aged men the province hopes to attract for hunting trips. The intended audience is not packed with core gamers, so we wound up cutting our idea for the “finishing move”, where you punch the moose and it turns into a plaque-mounted trophy and a chest freezer full of steak.
Untold Entertainment took on both the build and the “Field & Stream”-style art direction for this project.
Got a game idea for your online ad campaign? Untold Entertainment brings the fun, turning your humdrum web banners into engaging interactive content. Give us a call and tell us about your next project!