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The 5 Funniest Moments in Graphic Adventure Games

The 5 Funniest Moments in Graphic Adventure Games

One of the areas in which graphic adventure games have most other games beat is that they’re actually funny. Reliant on plot, character, and writing in general, graphic adventure games have provided some of the most solid laughs in video game history. These moments have stuck with me through the years, and are as funny [...] Keep Reading

 
 
i Left My Slides in San Francisco

i Left My Slides in San Francisco

San Francisky? Well how did you get there? Did you walk n’ did you flew? i’m very, very excited for all the shenanigans i’m about to get up to in the big windy apple that never sleeps – San Francisco – in less than two weeks’ time. Here’s what’s on my plate: Flash Gaming Summit [...] Keep Reading

 
 
Monster Mondays - Spellirium Stone Creature

Monster Mondays – Spellirium Stone Creature

It’s Monster Monday! Well, technically, the monsters in Spellirium are called “creatures”, but Monster Mondays has a nice alliterative ring to it. This is an inked creature design by Darren Ward. We’re considering giving this guy a pair of legs to replace his spectral booty, and maybe reducing him to only two eyes. In combat, [...] Keep Reading

 
 
Help Put Spellirium on Steam!

Help Put Spellirium on Steam!

Listen up! We’re making a really cool graphic adventure / word puzzle mash-up called Spellirium. It totally kicks ass, and it has an amazing post-apocalyptic “trashpunk” aesthetic that looks like this: Do you want to play this game? Do you want to play this game on Steam? Untold Entertainment has its first-ever meeting with Steam [...] Keep Reading

 
 
5 Graphic Adventure Game Goofs (and How To Fix Them)

5 Graphic Adventure Game Goofs (and How To Fix Them)

It’s no secret that i love graphic adventure games. They’re the reason why i’m in this industry today. i’ve worked on a number of them (including Jinx 3: Escape from Area Fitty-Two, Heads, Summer in Smallywood, Sissy’s Magical Ponycorn Adventure, and the upcoming Spellirium), and have devoted considerable resources to developing UGAGS: the Untold Graphic [...] Keep Reading

 
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