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How the Graphic Adventure Video Game Genre Can Save Your Kids' TV-to-Game 360 Transmedia Strategy

How the Graphic Adventure Video Game Genre Can Save Your Kids’ TV-to-Game 360 Transmedia Strategy

UGAGS, the Untold Graphic Adventure Game System, is a framework and toolset that we use to create graphic adventure games. A graphic adventure game often adheres to these conventions: Third person perspective (you can see your character’s body), rather than first person (you can see through the eyes of your character) Full Throttle (left) is [...] Keep Reading

 
 
Study: Video Games Can Make You Less of a Cock

Study: Video Games Can Make You Less of a Cock

i write a lot about violence in video games, and i’ve spoken to the press a few times about it. People who are anti-game-violence are always looking for that smoking gun – the kid who shoots up his school, and leaves a note at home that says “Halo made me do it.” i’ve never claimed [...] Keep Reading

 
 
Flew the Coop: Playing Chicken with Indie Game Marketing

Flew the Coop: Playing Chicken with Indie Game Marketing

Toronto is developing quite the reputation for being a hub of indie game development, and for good reason: the city is packed with small teams and individual devs making games, some to great acclaim. But for all our creative strength, i worry that a number of our devs are doomed to failure because we, as [...] Keep Reading

 
 
i Touched Ron Gilbert

i Touched Ron Gilbert

You wouldn’t know it, but this is a story about ponycorns, and how something really amazing happened. One Life, No Continues One of the best things about being a game developer (aside from having a job that’s ALL FUN ALL THE TIME, with NO HARD WORK INVOLVED WHATSOEVER), is that all of my heroes are [...] Keep Reading

 
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