Corus Entertainment asked us to create a game for their Treehouse preschool brand. We had this idea kicking around from an earlier planned preschool site, and i was worried that it would never see the light of day. So, we built it for Treehouse, and are very happy with how it turned out!
Mouse Control gives the early preschool player the opportunity to develop computer mouse skills. Familiarity and capability with the mouse are taken for granted by so many preschool games. It first dawned on me that young children have trouble piloting the two-button brick when i taught computer classes to kindergarten students. While computer mice have become far sleeker and more ergonomically friendly, they’re still very much tailored to fit big hands.
Mice are also unintuitive! Just watch a small child (or your grandmother) try to steer the mouse like a car, rather than keeping it rigidly positioned and pointing “North”. Kids take to touchpads and touch interfaces much more naturally. But as long as we’re stuck with computer mice for the foreseeable future, why not create a game that helps our little players out?
The game introduces a series of progressively challenging mouse skills as it escalates:
- Skill #1: Move the mouse to guide the cursor to a hotspot
- Skill #2: Avoid certain areas of the screen
- Skill #3: Guide the cursor to connect with a moving hotspot
- Skill #4: Click the mouse button to activate a hotspot
With each level the camera pulls back, making the cursor and hotspots smaller so that they demand finer motor control.
Many of our industry partners approach us with concepts in hand and ask Untold Entertainment to execute those plans. Mouse Control is a great example of what we can do in a short time frame, where we’re responsible for developing the concept and the creative. We hope you share Mouse Control with the tiny, adorable people in your life!
Popularity: 6% [?]