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The Dictionary records all of the words that you build while you play the game. Think of it as a massive collection list with fifty-four thousand, one hundred and twenty-nine things to collect. We’re looking for ways to transform the Dictionary from something daunting to something fun.
TOTALLY IMPORTANT WARNING: Right now, we’re saving your Dictionary progress to a cookie on your system. We will very likely wipe your Dictionary records on our next iteration.
Here are four upcoming features for future builds that tie into the Dictionary:
1. Collectible Scrolls
They may not be actual scrolls, but you’ll be able to find things that “unlock” words in your dictionary. For example, the “S” scroll lights up all of the Dictionary words beginning with S so that you know what you’re shooting for.
In Spellirium, words are your currency. As you collect words, you can use them to buy items. For example, an item might cost two yellow words (of any size), and two 7-letter words (of any colour). Or to purchase another item, you may have to “pay” a list of specific words: BOAT, FLOWER, SPOOL, TEPID, and STOMP. Once you “pay” words out of your Dictionary, you don’t “have” them any more, but we keep a record of the fact that you’ve checked them off your Dictionary list.
3. The QuickList
You’ll be able to add words from the Dictionary to your QuickList. Pop open the QuickList during gameplay to stay focused on which words you’re trying to make. This feature should also help those players who say “i can’t think of any words to make!”
4. Collection Rewards
You will not need to spell all the words in the Dictionary to complete the game! We plan to reward players for completing portions of the Dictionary. But we are concerned that spelling fifty-four thousand words is a daunting task, to say the least. We’re looking for suggestions on making the collectible Dictionary feature fun and compelling, instead of frustrating and futile. What do you think?
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