We were at TCAF – the Toronto Comic Arts Festival – this past weekend, showing off a new Spellirium prototype, thanks to the generous support of the Hand Eye Society.
Full Frontal Nerdity (thanks to Paul Forest for the photo)
We ran two different pieces on the monitor. The first was an art reel, with work by three members of the art team (who you’ll meet in future diary entries). The team graciously allowed us to use pieces from their personal portfolios to generate interest and excitement – the team begins work on the actual game art starting today. The second piece was a refresh of the two-headed dragon battle (you may remember playing it?) using the new touch-friendly game mechanic.
One more hapless victim falls prey to the impossible prototype.
The difficulty of the two-headed dragon battle was cranked WAY up, but that didn’t stop people from playing and having fun regardless. Only one person at the show actually defeated the creature, and he told me that he actually enters crossword competitions, so he’s obviously some kind of super-human wordie. (If you’re reading this Mr. Super-Human Wordie, add a comment to this post – i’d love to give you props on the website for what you accomplished!) We were really happy with the response we received from passers-by. It wasn’t uncommon for people to stroll by our screen and stop in their tracks, saying “that looks like my kind of game!”
Your Kind of Game
We continue to develop Spellirium based on your excellent feedback. We’ll be rolling out a new build with more monsters to challenge, and at least one environment puzzle to solve. And now that the art team has started in earnest, we’ll have pretty pictures to show off soon. TCAF helped us double our newsletter sign-up list, so the word will get out that we’re building something pretty special. If you’re jacked up about word games, creatures, epic quests, magic and humour, and you haven’t signed up for our newsletter yet, pop over to the Spellirium website and sign up!
And remember that if you’re jonesing for word puzzle games, we’ve got you covered in the meantime. We’ve packed WordGameWorld.com with more word puzzle games than you can shake a stick-like object at.
Sign up for the Spellirium Newsletter to go even deeper into the creative process behind the game. The newsletter contains a first look at exclusive artwork and juicy details about Spellirium that you won’t find anywhere else!