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	<title>Comments on: A Cure for Fat Fingers</title>
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	<link>http://www.untoldentertainment.com/blog/2010/01/13/a-cure-for-fat-fingers/</link>
	<description>We Make Flash Games</description>
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		<item>
		<title>By: Ryan</title>
		<link>http://www.untoldentertainment.com/blog/2010/01/13/a-cure-for-fat-fingers/comment-page-1/#comment-4954</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Thu, 14 Jan 2010 20:42:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.untoldentertainment.com/blog/?p=2157#comment-4954</guid>
		<description>Thanks, Pete!  If we have one goal, it&#039;s to get people fired for playing the game too much.

With luck, we&#039;ll get there.</description>
		<content:encoded><![CDATA[<p>Thanks, Pete!  If we have one goal, it&#8217;s to get people fired for playing the game too much.</p>
<p>With luck, we&#8217;ll get there.</p>
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		<title>By: PeteVasi</title>
		<link>http://www.untoldentertainment.com/blog/2010/01/13/a-cure-for-fat-fingers/comment-page-1/#comment-4953</link>
		<dc:creator>PeteVasi</dc:creator>
		<pubDate>Thu, 14 Jan 2010 20:31:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.untoldentertainment.com/blog/?p=2157#comment-4953</guid>
		<description>Very cool, hope to make it to the second session tonight.  (4pm is still work time.)</description>
		<content:encoded><![CDATA[<p>Very cool, hope to make it to the second session tonight.  (4pm is still work time.)</p>
]]></content:encoded>
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	<item>
		<title>By: Michael</title>
		<link>http://www.untoldentertainment.com/blog/2010/01/13/a-cure-for-fat-fingers/comment-page-1/#comment-4952</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Thu, 14 Jan 2010 19:04:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.untoldentertainment.com/blog/?p=2157#comment-4952</guid>
		<description>Ah, cool. That sounds great then!</description>
		<content:encoded><![CDATA[<p>Ah, cool. That sounds great then!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ryan</title>
		<link>http://www.untoldentertainment.com/blog/2010/01/13/a-cure-for-fat-fingers/comment-page-1/#comment-4951</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Thu, 14 Jan 2010 18:41:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.untoldentertainment.com/blog/?p=2157#comment-4951</guid>
		<description>MJW - Nope.  If you type something that matches the answer, or partially matches the answer, it doesn&#039;t get broadcast.

We&#039;re going to re-write the matching routine (the one we have now is unchanged).  So if you&#039;re in the test today, you may notice that the game thinks you&#039;re trying to answer sometimes when you&#039;re trying to chat.  It&#039;s a minor fix that i&#039;m not too worried about.

- Ryan</description>
		<content:encoded><![CDATA[<p>MJW &#8211; Nope.  If you type something that matches the answer, or partially matches the answer, it doesn&#8217;t get broadcast.</p>
<p>We&#8217;re going to re-write the matching routine (the one we have now is unchanged).  So if you&#8217;re in the test today, you may notice that the game thinks you&#8217;re trying to answer sometimes when you&#8217;re trying to chat.  It&#8217;s a minor fix that i&#8217;m not too worried about.</p>
<p>- Ryan</p>
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		<title>By: Michael</title>
		<link>http://www.untoldentertainment.com/blog/2010/01/13/a-cure-for-fat-fingers/comment-page-1/#comment-4950</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Thu, 14 Jan 2010 18:22:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.untoldentertainment.com/blog/?p=2157#comment-4950</guid>
		<description>Good system. One thing I&#039;m curious about: do you still let players see other players&#039; answers? If so, then, after one person gets it right, won&#039;t it just be fastest-finger-first for the others?</description>
		<content:encoded><![CDATA[<p>Good system. One thing I&#8217;m curious about: do you still let players see other players&#8217; answers? If so, then, after one person gets it right, won&#8217;t it just be fastest-finger-first for the others?</p>
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		<title>By: Ryan</title>
		<link>http://www.untoldentertainment.com/blog/2010/01/13/a-cure-for-fat-fingers/comment-page-1/#comment-4949</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Thu, 14 Jan 2010 15:25:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.untoldentertainment.com/blog/?p=2157#comment-4949</guid>
		<description>Ah - but we&#039;re not!  The beauty is that the fastest player to answer still comes out on top ... it&#039;s just that everybody else gets to play, instead of feeling like they&#039;re rock-bottom with no points.

It&#039;s like what they did with &lt;b&gt;Rock Band&lt;/b&gt;, where they give awards out to each player - &quot;Most Gutsy,&quot; &quot;Longest Streak&quot;, etc ... but there&#039;s still always a clear winner.</description>
		<content:encoded><![CDATA[<p>Ah &#8211; but we&#8217;re not!  The beauty is that the fastest player to answer still comes out on top &#8230; it&#8217;s just that everybody else gets to play, instead of feeling like they&#8217;re rock-bottom with no points.</p>
<p>It&#8217;s like what they did with <b>Rock Band</b>, where they give awards out to each player &#8211; &#8220;Most Gutsy,&#8221; &#8220;Longest Streak&#8221;, etc &#8230; but there&#8217;s still always a clear winner.</p>
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		<title>By: Kaolin Fire</title>
		<link>http://www.untoldentertainment.com/blog/2010/01/13/a-cure-for-fat-fingers/comment-page-1/#comment-4948</link>
		<dc:creator>Kaolin Fire</dc:creator>
		<pubDate>Thu, 14 Jan 2010 15:22:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.untoldentertainment.com/blog/?p=2157#comment-4948</guid>
		<description>clever. I think you&#039;re eroding my super-human lead, here, but that&#039;s probably going to make it much friendlier.</description>
		<content:encoded><![CDATA[<p>clever. I think you&#8217;re eroding my super-human lead, here, but that&#8217;s probably going to make it much friendlier.</p>
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		<title>By: Ryan</title>
		<link>http://www.untoldentertainment.com/blog/2010/01/13/a-cure-for-fat-fingers/comment-page-1/#comment-4946</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Thu, 14 Jan 2010 03:34:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.untoldentertainment.com/blog/?p=2157#comment-4946</guid>
		<description>RSkin - i think you&#039;re misinterpreting, but only a little.  The question value goes down the longer it&#039;s on the screen, but only for YOU.  Player 2 answers correctly when the q is worth 650 points, he &lt;em&gt;locks in&lt;/em&gt; at 650 points. Then player 6 gets it when it reaches 345 points.  If you&#039;re still guessing, the question value is only going down for YOU, not the other players.

It&#039;s a little bit like NTN pub trivia, except there you can change your answer.  No need to do that here - you either answer correctly or you keep trying, and you get the number of points the question is worth the moment you submit that correct answer.</description>
		<content:encoded><![CDATA[<p>RSkin &#8211; i think you&#8217;re misinterpreting, but only a little.  The question value goes down the longer it&#8217;s on the screen, but only for YOU.  Player 2 answers correctly when the q is worth 650 points, he <em>locks in</em> at 650 points. Then player 6 gets it when it reaches 345 points.  If you&#8217;re still guessing, the question value is only going down for YOU, not the other players.</p>
<p>It&#8217;s a little bit like NTN pub trivia, except there you can change your answer.  No need to do that here &#8211; you either answer correctly or you keep trying, and you get the number of points the question is worth the moment you submit that correct answer.</p>
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		<title>By: Ryan</title>
		<link>http://www.untoldentertainment.com/blog/2010/01/13/a-cure-for-fat-fingers/comment-page-1/#comment-4945</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Thu, 14 Jan 2010 03:31:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.untoldentertainment.com/blog/?p=2157#comment-4945</guid>
		<description>Thanks, icky.  i&#039;ll report back on what everyone thinks of the change.</description>
		<content:encoded><![CDATA[<p>Thanks, icky.  i&#8217;ll report back on what everyone thinks of the change.</p>
]]></content:encoded>
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		<title>By: RSkin</title>
		<link>http://www.untoldentertainment.com/blog/2010/01/13/a-cure-for-fat-fingers/comment-page-1/#comment-4944</link>
		<dc:creator>RSkin</dc:creator>
		<pubDate>Thu, 14 Jan 2010 02:45:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.untoldentertainment.com/blog/?p=2157#comment-4944</guid>
		<description>This is nice, but one thing bugs me:
&quot;The longer the question stays on the screen, the fewer points it’s worth.&quot;
Wouldn&#039;t this open it up to abuse? &quot;Oh, I don&#039;t know this one, so I&#039;m going to let it time out.&quot; Or am I misinterpreting it?</description>
		<content:encoded><![CDATA[<p>This is nice, but one thing bugs me:<br />
&#8220;The longer the question stays on the screen, the fewer points it’s worth.&#8221;<br />
Wouldn&#8217;t this open it up to abuse? &#8220;Oh, I don&#8217;t know this one, so I&#8217;m going to let it time out.&#8221; Or am I misinterpreting it?</p>
]]></content:encoded>
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		<title>By: ickydime</title>
		<link>http://www.untoldentertainment.com/blog/2010/01/13/a-cure-for-fat-fingers/comment-page-1/#comment-4942</link>
		<dc:creator>ickydime</dc:creator>
		<pubDate>Wed, 13 Jan 2010 19:30:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.untoldentertainment.com/blog/?p=2157#comment-4942</guid>
		<description>Great call on the new point system.  Not sure if I can check this round out... but just by reading it seems much improved.</description>
		<content:encoded><![CDATA[<p>Great call on the new point system.  Not sure if I can check this round out&#8230; but just by reading it seems much improved.</p>
]]></content:encoded>
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