<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"
	xmlns:media="http://search.yahoo.com/mrss/"
	>
<channel>
	<title>Comments on: Everybody Loves Yannis</title>
	<atom:link href="http://www.untoldentertainment.com/blog/2009/10/22/everybody-loves-yannis/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.untoldentertainment.com/blog/2009/10/22/everybody-loves-yannis/</link>
	<description>We Make Flash Games</description>
	<lastBuildDate>Fri, 10 Feb 2012 03:01:47 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Ryan Henson Creighton</title>
		<link>http://www.untoldentertainment.com/blog/2009/10/22/everybody-loves-yannis/comment-page-1/#comment-6777</link>
		<dc:creator>Ryan Henson Creighton</dc:creator>
		<pubDate>Thu, 21 Oct 2010 00:23:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.untoldentertainment.com/blog/?p=1962#comment-6777</guid>
		<description>No - YOU are.</description>
		<content:encoded><![CDATA[<p>No &#8211; YOU are.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lemon</title>
		<link>http://www.untoldentertainment.com/blog/2009/10/22/everybody-loves-yannis/comment-page-1/#comment-6774</link>
		<dc:creator>Lemon</dc:creator>
		<pubDate>Thu, 21 Oct 2010 00:11:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.untoldentertainment.com/blog/?p=1962#comment-6774</guid>
		<description>Get a life. I suspect you are destined to life long failure by your cynicism. People who see your reports such as this will remember - and close doors in your face without you every knowing it. Immature and just plain dumb.</description>
		<content:encoded><![CDATA[<p>Get a life. I suspect you are destined to life long failure by your cynicism. People who see your reports such as this will remember &#8211; and close doors in your face without you every knowing it. Immature and just plain dumb.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jean-Guy Niquet</title>
		<link>http://www.untoldentertainment.com/blog/2009/10/22/everybody-loves-yannis/comment-page-1/#comment-4459</link>
		<dc:creator>Jean-Guy Niquet</dc:creator>
		<pubDate>Sat, 24 Oct 2009 15:18:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.untoldentertainment.com/blog/?p=1962#comment-4459</guid>
		<description>Tony,

Seriously though what has Decode done that makes you say this?

Jean-Guy</description>
		<content:encoded><![CDATA[<p>Tony,</p>
<p>Seriously though what has Decode done that makes you say this?</p>
<p>Jean-Guy</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tony Walsh</title>
		<link>http://www.untoldentertainment.com/blog/2009/10/22/everybody-loves-yannis/comment-page-1/#comment-4455</link>
		<dc:creator>Tony Walsh</dc:creator>
		<pubDate>Sat, 24 Oct 2009 04:42:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.untoldentertainment.com/blog/?p=1962#comment-4455</guid>
		<description>Sorry to break your heart Jean-Guy, but I won&#039;t be at Vortex, I&#039;m presenting at DIG London and Doc/Fest Sheffield that week.

Ryan, will chat with you in person.  At GameON, if you&#039;re going.  Good luck at Vortex, wish I could see your pitch.</description>
		<content:encoded><![CDATA[<p>Sorry to break your heart Jean-Guy, but I won&#8217;t be at Vortex, I&#8217;m presenting at DIG London and Doc/Fest Sheffield that week.</p>
<p>Ryan, will chat with you in person.  At GameON, if you&#8217;re going.  Good luck at Vortex, wish I could see your pitch.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jean-Guy Niquet</title>
		<link>http://www.untoldentertainment.com/blog/2009/10/22/everybody-loves-yannis/comment-page-1/#comment-4453</link>
		<dc:creator>Jean-Guy Niquet</dc:creator>
		<pubDate>Sat, 24 Oct 2009 01:08:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.untoldentertainment.com/blog/?p=1962#comment-4453</guid>
		<description>Unlike some others I want to go to see Tony Walsh. I heard he is going to be at Vortex this year. If only I could find a way to impress him. Hopefully I can learn more about his marketing ideas of using the City of Toronto site to showcase our game. Like everyone else I often browse the City of Ottawa&#039;s site for the latest games coming out and I&#039;m glad our fine city is finally getting on board.

Man, I really hope I get face time with Tony Walsh. Impressing him would have made it all worth it.</description>
		<content:encoded><![CDATA[<p>Unlike some others I want to go to see Tony Walsh. I heard he is going to be at Vortex this year. If only I could find a way to impress him. Hopefully I can learn more about his marketing ideas of using the City of Toronto site to showcase our game. Like everyone else I often browse the City of Ottawa&#8217;s site for the latest games coming out and I&#8217;m glad our fine city is finally getting on board.</p>
<p>Man, I really hope I get face time with Tony Walsh. Impressing him would have made it all worth it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ryan</title>
		<link>http://www.untoldentertainment.com/blog/2009/10/22/everybody-loves-yannis/comment-page-1/#comment-4450</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Fri, 23 Oct 2009 19:59:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.untoldentertainment.com/blog/?p=1962#comment-4450</guid>
		<description>Tony - why are you cheesed that Decode is entering?  

i just got the email about the submission deadline extension - when i applied, i didn&#039;t see anything on the form indicating where or how i was to submit my concept, so i didn&#039;t have mine in yet.  Not sure why payment/registration and concept submission needed to be on two separate forms ...?  That&#039;s how i missed it.

- Ryan</description>
		<content:encoded><![CDATA[<p>Tony &#8211; why are you cheesed that Decode is entering?  </p>
<p>i just got the email about the submission deadline extension &#8211; when i applied, i didn&#8217;t see anything on the form indicating where or how i was to submit my concept, so i didn&#8217;t have mine in yet.  Not sure why payment/registration and concept submission needed to be on two separate forms &#8230;?  That&#8217;s how i missed it.</p>
<p>- Ryan</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ryan</title>
		<link>http://www.untoldentertainment.com/blog/2009/10/22/everybody-loves-yannis/comment-page-1/#comment-4449</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Fri, 23 Oct 2009 19:57:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.untoldentertainment.com/blog/?p=1962#comment-4449</guid>
		<description>Jim - agreed.  The pitch practice and networking (with people OTHER than Yannis) are hopefully worth the cash and effort.</description>
		<content:encoded><![CDATA[<p>Jim &#8211; agreed.  The pitch practice and networking (with people OTHER than Yannis) are hopefully worth the cash and effort.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tony Walsh</title>
		<link>http://www.untoldentertainment.com/blog/2009/10/22/everybody-loves-yannis/comment-page-1/#comment-4447</link>
		<dc:creator>Tony Walsh</dc:creator>
		<pubDate>Fri, 23 Oct 2009 18:51:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.untoldentertainment.com/blog/?p=1962#comment-4447</guid>
		<description>Whaaaat?? Decode is entering?  Not impressed.

I mistyped about the City of Toronto feature--It&#039;s one game as far as I know.

Completely agree that Vortex is organized terribly.  They just rewarded lateness by extending their submission deadline until next Tuesday.  Lame.</description>
		<content:encoded><![CDATA[<p>Whaaaat?? Decode is entering?  Not impressed.</p>
<p>I mistyped about the City of Toronto feature&#8211;It&#8217;s one game as far as I know.</p>
<p>Completely agree that Vortex is organized terribly.  They just rewarded lateness by extending their submission deadline until next Tuesday.  Lame.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jim McRyanYouCrazy</title>
		<link>http://www.untoldentertainment.com/blog/2009/10/22/everybody-loves-yannis/comment-page-1/#comment-4446</link>
		<dc:creator>Jim McRyanYouCrazy</dc:creator>
		<pubDate>Fri, 23 Oct 2009 17:56:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.untoldentertainment.com/blog/?p=1962#comment-4446</guid>
		<description>&quot;You&#039;re dangerous... &#039;cause you&#039;re honest &quot;

While I may not always agree with your strong opinions,
I am glad that you have the courage to keep posting them.
They sometimes make me think.

One of the primary reason I am entering Vortex is indeed Yannis Mallat.
My thinking goes like this: It&#039;s my only chance to ever meet the man.
Which strikes me as better than never meeting him.
Would I pay $100 to have supper with Yannis? Probably.
Luckily, Toronto has already locked him in
so when we embarrass ourselves Ubisoft can&#039;t leave.

In many ways, Vortex is like TOJam (and maybe even GDC).
The event itself is beside the point.
i.e. Anyone can make a game by themselves, they don&#039;t need TOJam
It&#039;s all about meeting people and getting motivated,
and helping the amateurs/newbies around you
(something you&#039;ve always done you big Teddy bear you).
While I hate the word, some people call this networking.

Final Thought: I can&#039;t remember.
I was was interrupted not by a cow,
but a cat with severe diarrhea.

&quot;Who&#039;s gonna ride your wild horses?
 Who&#039;s gonna drown in your blue sea? 
 Who&#039;s gonna ride your wild horses?
 Who&#039;s gonna fall at the foot of thee?&quot;</description>
		<content:encoded><![CDATA[<p>&#8220;You&#8217;re dangerous&#8230; &#8217;cause you&#8217;re honest &#8221;</p>
<p>While I may not always agree with your strong opinions,<br />
I am glad that you have the courage to keep posting them.<br />
They sometimes make me think.</p>
<p>One of the primary reason I am entering Vortex is indeed Yannis Mallat.<br />
My thinking goes like this: It&#8217;s my only chance to ever meet the man.<br />
Which strikes me as better than never meeting him.<br />
Would I pay $100 to have supper with Yannis? Probably.<br />
Luckily, Toronto has already locked him in<br />
so when we embarrass ourselves Ubisoft can&#8217;t leave.</p>
<p>In many ways, Vortex is like TOJam (and maybe even GDC).<br />
The event itself is beside the point.<br />
i.e. Anyone can make a game by themselves, they don&#8217;t need TOJam<br />
It&#8217;s all about meeting people and getting motivated,<br />
and helping the amateurs/newbies around you<br />
(something you&#8217;ve always done you big Teddy bear you).<br />
While I hate the word, some people call this networking.</p>
<p>Final Thought: I can&#8217;t remember.<br />
I was was interrupted not by a cow,<br />
but a cat with severe diarrhea.</p>
<p>&#8220;Who&#8217;s gonna ride your wild horses?<br />
 Who&#8217;s gonna drown in your blue sea?<br />
 Who&#8217;s gonna ride your wild horses?<br />
 Who&#8217;s gonna fall at the foot of thee?&#8221;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ryan</title>
		<link>http://www.untoldentertainment.com/blog/2009/10/22/everybody-loves-yannis/comment-page-1/#comment-4443</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Thu, 22 Oct 2009 18:34:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.untoldentertainment.com/blog/?p=1962#comment-4443</guid>
		<description>Tony - Oh, you know me.  Of COURSE we&#039;re entering.  Why would i miss out on the opportunity to complain about it later? :)

We&#039;re entering an actual, playable prototype as well.  i chose that option because i figured most people would vie for the concept stream - it&#039;s less work.

You might take offense to me calling the entrants &quot;schmucks&quot;, but seriously dude - i call em like i see em.  Were you there in 2007?  It was amateur hour.  And the whole debacle had the stink of the IADT on it.

i see that this year, there seem to be many more pros entering the competition.  You&#039;re in there, we&#039;re in there, and i think Decode might be entering something.  Hopefully the bar will be raised this year.  

Do you have details on the Toronto thing?  How do you know that multiple games will be on the site?  i thought it was a one-winner thing too.  And do the games have to have anything to do with Toronto?  We can actually pull this off with our game.

We&#039;re entering for exactly the same reaons you are - not because the prize is great, and certainly not because the event is well-organized, but because it&#039;s a good opportunity to toot our company&#039;s horn in a press release if anything comes of it.  

...AND because Yannis Mallat from Ubi-Soft will discover us and pay us millions of dollars to develop a game for him.

- Ryan</description>
		<content:encoded><![CDATA[<p>Tony &#8211; Oh, you know me.  Of COURSE we&#8217;re entering.  Why would i miss out on the opportunity to complain about it later? :)</p>
<p>We&#8217;re entering an actual, playable prototype as well.  i chose that option because i figured most people would vie for the concept stream &#8211; it&#8217;s less work.</p>
<p>You might take offense to me calling the entrants &#8220;schmucks&#8221;, but seriously dude &#8211; i call em like i see em.  Were you there in 2007?  It was amateur hour.  And the whole debacle had the stink of the IADT on it.</p>
<p>i see that this year, there seem to be many more pros entering the competition.  You&#8217;re in there, we&#8217;re in there, and i think Decode might be entering something.  Hopefully the bar will be raised this year.  </p>
<p>Do you have details on the Toronto thing?  How do you know that multiple games will be on the site?  i thought it was a one-winner thing too.  And do the games have to have anything to do with Toronto?  We can actually pull this off with our game.</p>
<p>We&#8217;re entering for exactly the same reaons you are &#8211; not because the prize is great, and certainly not because the event is well-organized, but because it&#8217;s a good opportunity to toot our company&#8217;s horn in a press release if anything comes of it.  </p>
<p>&#8230;AND because Yannis Mallat from Ubi-Soft will discover us and pay us millions of dollars to develop a game for him.</p>
<p>- Ryan</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tony Walsh</title>
		<link>http://www.untoldentertainment.com/blog/2009/10/22/everybody-loves-yannis/comment-page-1/#comment-4442</link>
		<dc:creator>Tony Walsh</dc:creator>
		<pubDate>Thu, 22 Oct 2009 16:52:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.untoldentertainment.com/blog/?p=1962#comment-4442</guid>
		<description>So I guess you&#039;re not entering then.  We are, because we have more than a game idea.  We have an actual, playable game -- there is a prototype option.  We are entering because it isn&#039;t a lot of work for us to do so, and because any win is a good win, and because winning prototypes will be featured on the City of Toronto web site for a year.  You can&#039;t buy that kind of endorsement.

I appreciate your disdain for Vortex, it&#039;s entrants, and participants, but... dude... why harsh on the developers.  I ain&#039;t no shmuck.</description>
		<content:encoded><![CDATA[<p>So I guess you&#8217;re not entering then.  We are, because we have more than a game idea.  We have an actual, playable game &#8212; there is a prototype option.  We are entering because it isn&#8217;t a lot of work for us to do so, and because any win is a good win, and because winning prototypes will be featured on the City of Toronto web site for a year.  You can&#8217;t buy that kind of endorsement.</p>
<p>I appreciate your disdain for Vortex, it&#8217;s entrants, and participants, but&#8230; dude&#8230; why harsh on the developers.  I ain&#8217;t no shmuck.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

