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Microsoft Stuffs Santa's Sack with Gore

Microsoft Stuffs Santa’s Sack with Gore

i took some time out of my schedule to hit X09, Microsoft’s annual holiday preview event for the Xbox 360 and related platforms. This is the nth year i’ve attended as a journalist, although truth be told my game journalism days ended when i woke up to the fact that i couldn’t make an honest [...] Keep Reading

 
 
The 8 Types of Items in Multiplayer Games

The 8 Types of Items in Multiplayer Games

You may or may not know the name “Nexon”, but you’ve most likely heard of their games. The Korean company has produced the industry-leading titles Maple Story and Kart Rider, to name but two. And although they may not have invented virtual item sales through microtransaction as they sometimes claim, my hat’s off to them [...] Keep Reading

 
 
Made with Unity3D: Paradudes and Bomb Factory

Made with Unity3D: Paradudes and Bomb Factory

i ran into Zylex of M2H Game Studio in the #Unity3D chat channel on IRC. He had just launched two products in the iPhone App Store and was trying to promote them. Since both products were made with Unity iPhone AND one was free AND he was gracious enough to provide a promo code for [...] Keep Reading

 
 
Five Common AS3 to UnityScript Translations

Five Common AS3 to UnityScript Translations

i’ve been using Unity3D on and off for a week now. i’d burned through about a dozen beginner tutorials, and am a little overwhelmed by how much i don’t know about the engine, which enables you to create 3D games to deploy to a number of platforms, including the iPhone and web browsers. i’d look [...] Keep Reading

 
 
Tutorial - Understanding Classes in AS3 Part 4

Tutorial – Understanding Classes in AS3 Part 4

In this tutorial, you’ll learn about the OOP (Object-Oriented Programming) concept of encapsulation, and how to break encapsulation to get stuff done in a decent amount of time. Technical Correctness vs. Getting Sh*t Done i’ve been really happy with the way this series has been received. If you’re like me, you’ve had a hard time [...] Keep Reading

 
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