i’m taking Two by Two from the Untold Entertainment library to see how various online monetization methods for Flash games pan out.
Part 5: GameJacket
GameJacket is the year-old competitor to reigning game ad-injection champs MochiAds, and they promise to OH CRAP
i guess that’s what happens when you offer your devs a $1000 cash advance, when clearly the going rate for a Flash game is hovering somewhere around a buck seventy-five.
So, uh …. (twiddles thumbs). Let’s see an update of those stats, shall we?
I think i’m going to have to achieve immortality before this rate of return will really mean something.
Keep your fork – there’s pie!
I could make more money faster by lighting dollar bills on fire.
Another reminder: the money i’ve “earned” is, to date, virtual. MochiAds, the clear forerunner, doesn’t pay out until the $100 mark. So, in essence, my efforts have been squandered on a big fat nothing. Now i know how my wife feels.
i hate to say it, Jim, but i have a sneaking suspicion that Kongregate is next. i don’t have a lot of faith in FlashGameLicense either, whose referral-based contingency model started as a sort of “pay what you can – we recommend x%” kind of deal. i can’t see these ventures that subsist solely on venture capital lasting much longer through the economic crisis. Maybe i’m wrong?
Keep watching this feature for more info on monetizing your Flash games! If you missed the other articles, catch the rest of Pimp My Game here!