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AS3 Helper Class - RandomBoolean

AS3 Helper Class – RandomBoolean

We are building an AS3 Helper class to speed up development on Actionscript 3 projects. Feel free to use these methods in your own Helper class, or to share your own methods that you find useful. RandomBoolean() 1 2 3 4 5 6 7 8 9 10 public class Helper { /** * Returns Boolean [...] Keep Reading

 
 
Unfun(ded)

Unfun(ded)

Our application for the Ontario Media Development Corporation’s Screen-Based Content Initiative has been rejected. We announced that we were throwing our hat into the public funding ring back in June (Ontario Government Backs Up the Money Truck), and hinted a little at what we’d submitted a few months later (Untold Entertainment Goes for the Gold). [...] Keep Reading

 
 
Torture is Still Taboo in Gaming

Torture is Still Taboo in Gaming

i’ve been watching a discussion over at Raph Koster’s blog (subject: I am Speechless) on the subject of torture in games. Now the author has broken it out into its very own post. In typical Koster style, amidst plugging his book, he waxes pedagogical, throwing out game theory terms to dismiss torture as bad design. [...] Keep Reading

 
 
The Games are Back!  The Games are Back!

The Games are Back! The Games are Back!

Some of you who visit regularly noticed that we redesigned untoldentertainment.com in early November, thanks to the deft art-fu of our new Art Director, Mark Duiker. The original site had a Games page, but we had nowhere to showcase our non-games projects – storyboards, applications, etc. So we decided to throw all projects onto a [...] Keep Reading

 
 
Live Bloggin' My Toboggan

Live Bloggin’ My Toboggan

i’m incredibly excited to be live blogging for the first time in my life. Live blogging is where you blog an event as it happens. It’s awesome for exciting live events, like press events where companies announce their exciting new products – LIVE! i don’t have any live press events to cover, so i thought [...] Keep Reading

 
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