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Lest We Reset

Joystiq posted a timely opinion piece today (Remembrance Day for the Commonwealth) by a writer of Japanese descent can’t bring himself to play Call of Duty: World At War because of the portayal of the game’s Japanese villains (or “virrans”).

Call of Duty: World At War

i’m glad it was only the opposing side that committed wartime atrocities. Phew!

Opinion: Why I Can’t Go Beyond the First Five Minutes of Call of Duty: World at War

The comment thread that follows is surprisingly civil (perhaps due to the author’s threat of banning racist participants.) It’s really interesting that some readers refuse to play the game because it contains footage of actual WWII executions, while titles like Gears of War 2 are okay because the carnage is fictional. i was very surprised to see some folks suggesting that excessive violence is, by definition, excessive, real or otherwise.

Not long ago, i anointed myself the game industry’s lone Jiminy Cricket. But the comment discussion following this article gives me hope that the game industry’s insiders – players, critics and commentators – aren’t afraid to call foul when the medium they love lets them down.

Ryan Henson Creighton is a Toronto-based game developer, and founder of Untold Entertainment Inc., specializing in online games for kids, teens, tweens and preschoolers.
Ryan Henson Creighton
Ryan Henson Creighton
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