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	<title>Comments on: Clay Game Attempt #1: Abject Failure</title>
	<atom:link href="http://www.untoldentertainment.com/blog/2008/07/03/clay-game-attempt-1-abject-failure/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.untoldentertainment.com/blog/2008/07/03/clay-game-attempt-1-abject-failure/</link>
	<description>We Make Flash Games</description>
	<lastBuildDate>Fri, 10 Feb 2012 03:01:47 +0000</lastBuildDate>
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		<title>By: Ryan Henson Creighton</title>
		<link>http://www.untoldentertainment.com/blog/2008/07/03/clay-game-attempt-1-abject-failure/comment-page-1/#comment-8061</link>
		<dc:creator>Ryan Henson Creighton</dc:creator>
		<pubDate>Tue, 17 May 2011 18:07:11 +0000</pubDate>
		<guid isPermaLink="false">http://untoldentertainment.com/blog/2008/07/03/clay-game-attempt-1-abject-failure/#comment-8061</guid>
		<description>Kahoots is a LOT farther along than this initial test.   Check out the entries later on in the designer diary.</description>
		<content:encoded><![CDATA[<p>Kahoots is a LOT farther along than this initial test.   Check out the entries later on in the designer diary.</p>
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		<title>By: Christine Laskowski</title>
		<link>http://www.untoldentertainment.com/blog/2008/07/03/clay-game-attempt-1-abject-failure/comment-page-1/#comment-8051</link>
		<dc:creator>Christine Laskowski</dc:creator>
		<pubDate>Tue, 17 May 2011 02:27:39 +0000</pubDate>
		<guid isPermaLink="false">http://untoldentertainment.com/blog/2008/07/03/clay-game-attempt-1-abject-failure/#comment-8051</guid>
		<description>If you need help with Photoshop, I&#039;d be pleased to help out - or pass along a few tips. There are soooo many options to modify your images, you have to really play with them all until you can remember which ones you like for what. You CAN keep textures while changing things like colours and contrast!</description>
		<content:encoded><![CDATA[<p>If you need help with Photoshop, I&#8217;d be pleased to help out &#8211; or pass along a few tips. There are soooo many options to modify your images, you have to really play with them all until you can remember which ones you like for what. You CAN keep textures while changing things like colours and contrast!</p>
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	<item>
		<title>By: Ryan Henson Creighton</title>
		<link>http://www.untoldentertainment.com/blog/2008/07/03/clay-game-attempt-1-abject-failure/comment-page-1/#comment-7349</link>
		<dc:creator>Ryan Henson Creighton</dc:creator>
		<pubDate>Tue, 18 Jan 2011 23:59:26 +0000</pubDate>
		<guid isPermaLink="false">http://untoldentertainment.com/blog/2008/07/03/clay-game-attempt-1-abject-failure/#comment-7349</guid>
		<description>Sounds great, Nikolay!  Fire over another comment once you have some pictures!</description>
		<content:encoded><![CDATA[<p>Sounds great, Nikolay!  Fire over another comment once you have some pictures!</p>
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	<item>
		<title>By: Nikolay</title>
		<link>http://www.untoldentertainment.com/blog/2008/07/03/clay-game-attempt-1-abject-failure/comment-page-1/#comment-7332</link>
		<dc:creator>Nikolay</dc:creator>
		<pubDate>Mon, 10 Jan 2011 18:28:16 +0000</pubDate>
		<guid isPermaLink="false">http://untoldentertainment.com/blog/2008/07/03/clay-game-attempt-1-abject-failure/#comment-7332</guid>
		<description>Hi man, i am living In Bulgaria,currently studying art and pedagogy (3rd yr) and am working on a concept for a quest game made from clay with an appearance somewhere in between the neverhood and discworld noir. Since a few weeks i am watching round the internet for information on game developing and stuff like this, and i now i came round this page, so i thought you may be interested.I see the posts are really old, but just wanted to give it a try :))</description>
		<content:encoded><![CDATA[<p>Hi man, i am living In Bulgaria,currently studying art and pedagogy (3rd yr) and am working on a concept for a quest game made from clay with an appearance somewhere in between the neverhood and discworld noir. Since a few weeks i am watching round the internet for information on game developing and stuff like this, and i now i came round this page, so i thought you may be interested.I see the posts are really old, but just wanted to give it a try :))</p>
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	<item>
		<title>By: Bookmarks about Myst</title>
		<link>http://www.untoldentertainment.com/blog/2008/07/03/clay-game-attempt-1-abject-failure/comment-page-1/#comment-2364</link>
		<dc:creator>Bookmarks about Myst</dc:creator>
		<pubDate>Sun, 04 Jan 2009 20:00:04 +0000</pubDate>
		<guid isPermaLink="false">http://untoldentertainment.com/blog/2008/07/03/clay-game-attempt-1-abject-failure/#comment-2364</guid>
		<description>[...] - bookmarked by 2 members originally found by WIZARDISHUNGRY on 2008-12-15  Clay Game Attempt #1: Abject Failure  http://untoldentertainment.com/blog/2008/07/03/clay-game-attempt-1-abject-failure/ - bookmarked by [...]</description>
		<content:encoded><![CDATA[<p>[...] &#8211; bookmarked by 2 members originally found by WIZARDISHUNGRY on 2008-12-15  Clay Game Attempt #1: Abject Failure  <a href="http://untoldentertainment.com/blog/2008/07/03/clay-game-attempt-1-abject-failure/" rel="nofollow">http://untoldentertainment.com/blog/2008/07/03/clay-game-attempt-1-abject-failure/</a> &#8211; bookmarked by [...]</p>
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		<title>By: Ryan</title>
		<link>http://www.untoldentertainment.com/blog/2008/07/03/clay-game-attempt-1-abject-failure/comment-page-1/#comment-867</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Tue, 08 Jul 2008 03:27:39 +0000</pubDate>
		<guid isPermaLink="false">http://untoldentertainment.com/blog/2008/07/03/clay-game-attempt-1-abject-failure/#comment-867</guid>
		<description>i am SO JAZZED ... for some reason, your comment inspired me to finally track down the Neverhood/Skullmonkeys soundtrack.  i&#039;ve been dying to pick it up for years, but i never got around to hit.

Clients calling Untold Entertainment will now be treated to the best telephone hold music on the planet.</description>
		<content:encoded><![CDATA[<p>i am SO JAZZED &#8230; for some reason, your comment inspired me to finally track down the Neverhood/Skullmonkeys soundtrack.  i&#8217;ve been dying to pick it up for years, but i never got around to hit.</p>
<p>Clients calling Untold Entertainment will now be treated to the best telephone hold music on the planet.</p>
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	<item>
		<title>By: Jim McGinley</title>
		<link>http://www.untoldentertainment.com/blog/2008/07/03/clay-game-attempt-1-abject-failure/comment-page-1/#comment-865</link>
		<dc:creator>Jim McGinley</dc:creator>
		<pubDate>Mon, 07 Jul 2008 14:30:23 +0000</pubDate>
		<guid isPermaLink="false">http://untoldentertainment.com/blog/2008/07/03/clay-game-attempt-1-abject-failure/#comment-865</guid>
		<description>I finished SkullMonkeys, thanks entirely to the &quot;look&quot; and that awesome bonus level song:
http://www.youtube.com/watch?v=u1qb6d_i3To
I couldn&#039;t believe how generic the gameplay was, save for the last few levels where you played in the background as opposed to the foreground. The only reason I kept playing was the claymation and humour.

Of course, there is a limit. It was called Boombots:
http://www.youtube.com/watch?v=izU3CrvCVw4

Doug TenNapel has recently created some fantastic comic books.
Be sure to read 2004&#039;s &quot;Tommysaurus Rex&quot;
It&#039;s Disney-esque, with some strange sensibilities, and a touching ending.
Kind of like &quot;My Buddyguard&quot;</description>
		<content:encoded><![CDATA[<p>I finished SkullMonkeys, thanks entirely to the &#8220;look&#8221; and that awesome bonus level song:<br />
<a href="http://www.youtube.com/watch?v=u1qb6d_i3To" rel="nofollow">http://www.youtube.com/watch?v=u1qb6d_i3To</a><br />
I couldn&#8217;t believe how generic the gameplay was, save for the last few levels where you played in the background as opposed to the foreground. The only reason I kept playing was the claymation and humour.</p>
<p>Of course, there is a limit. It was called Boombots:<br />
<a href="http://www.youtube.com/watch?v=izU3CrvCVw4" rel="nofollow">http://www.youtube.com/watch?v=izU3CrvCVw4</a></p>
<p>Doug TenNapel has recently created some fantastic comic books.<br />
Be sure to read 2004&#8242;s &#8220;Tommysaurus Rex&#8221;<br />
It&#8217;s Disney-esque, with some strange sensibilities, and a touching ending.<br />
Kind of like &#8220;My Buddyguard&#8221;</p>
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	<item>
		<title>By: Ryan</title>
		<link>http://www.untoldentertainment.com/blog/2008/07/03/clay-game-attempt-1-abject-failure/comment-page-1/#comment-856</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Fri, 04 Jul 2008 22:23:12 +0000</pubDate>
		<guid isPermaLink="false">http://untoldentertainment.com/blog/2008/07/03/clay-game-attempt-1-abject-failure/#comment-856</guid>
		<description>Thanks, Seth - an excellent point.  When i stare hard at the Skullmonkeys title screen, i&#039;m struck by the amount of relief they&#039;ve build into the screen.  The buttons are raised.  The title font pops off the background at its right edge.  They&#039;re obviously trying to cast as many shadows as possible to get more mileage out of the medium ... and the fact that Skullmonkeys is their second clay game suggests they&#039;ve learned a thing or two.

i&#039;m wondering who i can approach about the photography aspect.  i don&#039;t dare insult the discipline by suggesting i can pick it up in a weekend at the Learning Annex.</description>
		<content:encoded><![CDATA[<p>Thanks, Seth &#8211; an excellent point.  When i stare hard at the Skullmonkeys title screen, i&#8217;m struck by the amount of relief they&#8217;ve build into the screen.  The buttons are raised.  The title font pops off the background at its right edge.  They&#8217;re obviously trying to cast as many shadows as possible to get more mileage out of the medium &#8230; and the fact that Skullmonkeys is their second clay game suggests they&#8217;ve learned a thing or two.</p>
<p>i&#8217;m wondering who i can approach about the photography aspect.  i don&#8217;t dare insult the discipline by suggesting i can pick it up in a weekend at the Learning Annex.</p>
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	<item>
		<title>By: Seth</title>
		<link>http://www.untoldentertainment.com/blog/2008/07/03/clay-game-attempt-1-abject-failure/comment-page-1/#comment-855</link>
		<dc:creator>Seth</dc:creator>
		<pubDate>Fri, 04 Jul 2008 21:09:22 +0000</pubDate>
		<guid isPermaLink="false">http://untoldentertainment.com/blog/2008/07/03/clay-game-attempt-1-abject-failure/#comment-855</guid>
		<description>I think the problem is in the subject matter that you chose to do this style in and not so much your clay creation skillz.  Clay lends itself better to more three dimensional elements, such as characters and set designs, as opposed to playing cards.:)  Also clay is really hard to photograph well. You’ll need some good lighting, a camera with a good lens and some half decent camera skills to photograph your clay creations for multimedia use.  Good luck on your next attempt!</description>
		<content:encoded><![CDATA[<p>I think the problem is in the subject matter that you chose to do this style in and not so much your clay creation skillz.  Clay lends itself better to more three dimensional elements, such as characters and set designs, as opposed to playing cards.:)  Also clay is really hard to photograph well. You’ll need some good lighting, a camera with a good lens and some half decent camera skills to photograph your clay creations for multimedia use.  Good luck on your next attempt!</p>
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