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	<title>Comments on: Here Be Dragons</title>
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	<link>http://www.untoldentertainment.com/blog/2008/05/12/here-be-dragons/</link>
	<description>We Make Flash Games</description>
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		<title>By: untoldentertainment.com &#187; Jammed</title>
		<link>http://www.untoldentertainment.com/blog/2008/05/12/here-be-dragons/comment-page-1/#comment-5592</link>
		<dc:creator>untoldentertainment.com &#187; Jammed</dc:creator>
		<pubDate>Tue, 27 Apr 2010 16:44:14 +0000</pubDate>
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		<description>[...] TOJam 3: Here Be Dragons [...]</description>
		<content:encoded><![CDATA[<p>[...] TOJam 3: Here Be Dragons [...]</p>
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		<title>By: untoldentertainment.com &#187; TOJam 4: The Toronto Game Jam Rides Again</title>
		<link>http://www.untoldentertainment.com/blog/2008/05/12/here-be-dragons/comment-page-1/#comment-4545</link>
		<dc:creator>untoldentertainment.com &#187; TOJam 4: The Toronto Game Jam Rides Again</dc:creator>
		<pubDate>Wed, 04 Nov 2009 17:11:07 +0000</pubDate>
		<guid isPermaLink="false">http://untoldentertainment.com/blog/?p=170#comment-4545</guid>
		<description>[...] Play Here Be Dragons on Untold Entertainment [...]</description>
		<content:encoded><![CDATA[<p>[...] Play Here Be Dragons on Untold Entertainment [...]</p>
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		<title>By: Aditya</title>
		<link>http://www.untoldentertainment.com/blog/2008/05/12/here-be-dragons/comment-page-1/#comment-4478</link>
		<dc:creator>Aditya</dc:creator>
		<pubDate>Wed, 28 Oct 2009 07:40:46 +0000</pubDate>
		<guid isPermaLink="false">http://untoldentertainment.com/blog/?p=170#comment-4478</guid>
		<description>Nice man the head look at is pretty neat.  its fun mechanics like these that makes for an addictive game.</description>
		<content:encoded><![CDATA[<p>Nice man the head look at is pretty neat.  its fun mechanics like these that makes for an addictive game.</p>
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		<title>By: Ryan</title>
		<link>http://www.untoldentertainment.com/blog/2008/05/12/here-be-dragons/comment-page-1/#comment-4476</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Tue, 27 Oct 2009 14:20:38 +0000</pubDate>
		<guid isPermaLink="false">http://untoldentertainment.com/blog/?p=170#comment-4476</guid>
		<description>Aditya - the segmented neck math was heavily borrowed, i admit.  i&#039;m not a great hand at math.  The entire game was predicated on that neck.  Here&#039;s a making-of post with more details:

http://www.untoldentertainment.com/blog/2008/05/12/veni-vidi-video-game/</description>
		<content:encoded><![CDATA[<p>Aditya &#8211; the segmented neck math was heavily borrowed, i admit.  i&#8217;m not a great hand at math.  The entire game was predicated on that neck.  Here&#8217;s a making-of post with more details:</p>
<p><a href="http://www.untoldentertainment.com/blog/2008/05/12/veni-vidi-video-game/" rel="nofollow">http://www.untoldentertainment.com/blog/2008/05/12/veni-vidi-video-game/</a></p>
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	<item>
		<title>By: Aditya</title>
		<link>http://www.untoldentertainment.com/blog/2008/05/12/here-be-dragons/comment-page-1/#comment-4473</link>
		<dc:creator>Aditya</dc:creator>
		<pubDate>Tue, 27 Oct 2009 05:09:13 +0000</pubDate>
		<guid isPermaLink="false">http://untoldentertainment.com/blog/?p=170#comment-4473</guid>
		<description>Poetry ........ &gt;_&lt; 
The monsters  segmented neck is pretty cool. just curious to know  art assets aside just  how long did it take to program that .
&quot; a valuable lesson in developing games for audiences with short attention spans – gamers who seek fun game mechanics and fast, cheap thrills. This is the audience many Flash developers must cater to in a crowded online gaming marketplace. &quot;   true dat  \m/</description>
		<content:encoded><![CDATA[<p>Poetry &#8230;&#8230;.. &gt;_&lt;<br />
The monsters  segmented neck is pretty cool. just curious to know  art assets aside just  how long did it take to program that .<br />
&quot; a valuable lesson in developing games for audiences with short attention spans – gamers who seek fun game mechanics and fast, cheap thrills. This is the audience many Flash developers must cater to in a crowded online gaming marketplace. &quot;   true dat  \m/</p>
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