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Best Hallowe'en Costume Ever

Best Hallowe’en Costume Ever

Here’s what you can do with a terrible costume idea and an hour and a half to kill: The idea, naturally, is a robot that changes into pants to blend in with his terrestrial surroundings. i can picture such robots waging fierce battles against each other – say, a necktie (the evil “Neckotron”) vs. a [...] Keep Reading

 
 
Eye of Judgment Cards Can Be Copied

Eye of Judgment Cards Can Be Copied

i’m astounded at the news reported by Joystiq today, that the cards for Sony’s new Eye of Judgment game can be copied and played. This blows my mind for a few reasons. For starters, the game is packed with a camera peripheral, a starter pack of cards, and the game disc, and it costs about [...] Keep Reading

 
 
Force of Habit

Force of Habit

The marketing machine is in full swing for MindHabits, the Montreal-based winner of Telefilm Canada’s Great Canadian Video Game Competition. MindHabits launched their inaugural effort this week. Familiarly titled “MindHabits”, the game is based on years of research by McGill psychology professor Dr. Mark Baldwin and friends. Baldwin claims that playing MindHabits habitually can make [...] Keep Reading

 
 
Ad Warfare

Ad Warfare

i snapped this pic down a back alley here in Toronto: i love the fact that Open Book Toronto’s ads are entirely dependant on the singles ads that are reliably plastered all over town. My dream, my Holy Grail of ad warfare, is to see a third ad campaign contained within or wrapped around the [...] Keep Reading

 
 
Hot MMOG Dev Tip #2

Hot MMOG Dev Tip #2

i worked for over a year as sr. game developer on a massively multiplayer online casual game for kids and tweens called GalaXseeds. i learned a great deal, and am happy to share these tips about MMOG development. Tip #2 – Reward One of the key elements of good game design is the principal of [...] Keep Reading

 
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